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[RollPlay: Blades Q&A] Episode 1: The Trial Run

Things change every time you “try”. When you fail, things get worse. So, sure, you can keep trying to bang your head against that wall every time, because things will evolve. It’s not roll until you succeed, every roll is a different situation. You basically never make the same roll twice, because the consequences and situation surrounding it are always different.

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Sythmaster explained it… they took Deadly for their Assassin’s special ability, which gives a bonus action dot in Hunt, Prowl, or Skirmish (and can raise a starting action to 3). Wheat was a big cheater and added a third dot in Consort and I didn’t notice. :slight_smile:

Starting PCs have 7 total action dots. 3 free dots on their sheet + 4 extra dots during chargen. The RollPlay PCs have 1 extra, from Deadly, for a total of 8 dots.

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Definitely Geoff’s character. I knew he would be creepy and strange, but his sort of “fake(?) niceness” performance was a surprise. I liked it a lot. It’s almost like he’s translating everything from his native Tycherosi into Akorosian speech/customs and it comes across as bizarre. So good.

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One of the consequences that the GM can select on a 4/5 or 1-3 is “you lose this opportunity.” This means that you can’t try again using the same method of action. You’ll have to give up or find a new way to get what you want.

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So GOOOOOOD, this was incredible. First hour was definitely the best first hour of any RollPlay show. Everyone did such an incredible job. Pat yourselves on the back everyone.

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Anyone interested in Blades should check out the google + community. It’s been growing along with the game since the kickstarter and has some amazing people and content.

https://plus.google.com/communities/112767357581554417629

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DJweat character translated to my language would mean Old Cattaby :smiley:

Yea I would say his character being so out there really makes it work.

Quick thing i noticed watching the VOD on youtube. Some of the PC’s have a rating of 3 in some Traits. I thought the most you could start with on a Trait was 2.

Here ya go Primarch:

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7 posts were split to a new topic: Looks like the Blades crew made the papers

Great show. I’m really interested to see where this game goes.

@OneSevenDesign, the characters forgot to choose their load for the job. They went to a party and talked their way through everything, so it didn’t really matter. I guess you could have just assumed a light load if it ever came up.

I see on the schedule Blades listed for 11/1 but it’s listed as cancelled. :frowning:

I believe that is talking about Court of Swords, not Blades

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No take a look it shows Blades.

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3 posts were split to a new topic: RollPlay: Court of Swords on Nov 1 cancelled

You apparently don’t choose your load beforehand, you just have X slots you can choose to have filled as the heist goes on. The point being to minimise planning time beforehand.

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Yeah, we skipped that by mistake – they should have chosen their Load limit (3/5/6). For a masquerade party, light load was strongly implied, though. (Since they have Assassin’s Rigging, they get 2 free items worth of weapons or gear).

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Just finished the episodes on youtube and I must say that IMO this is the best setting yet seen on Rollplay. I have seen enough Bethesda style worlds where you just wander around and spend at maximum couple of episodes in one place.

One city and its power struggles with “some” inspiration from Dishonored world is just fabulous. Also the town map is fantastic, hopefully it gets Swan Song style faction turns and those areas are shown and affect actual episodes too.

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Yeah, the coolest thing about Blades is how it’s this weird sprawling magical medieval industrial city powered by demon blood. The environment is just great.

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