After watching episode 22, and knowing how it all plays out, i'm wondering if its too hard in combination with Adams god tier rolls. If every encounter is deadly, and Adam almost always rolls high, there is not much incentive for the players to create any low AC characters ever. Just suicide to play as a wizard or anyone near 10 AC.
Feels kind of discouraging that we won't be able to see these classes in play for more than a session before that Adam crit. Sure, if they played smart, rested after every fight, used cover, etc that might help, but with nothing but deadly encounters & a rolling god thats a moot point. The first 10 characters its funny, but if it just happens all the time, it sort of takes the fun out of it, and we never get stories finished up.
On the flip side, it could be by design to create a thrilling show where nothing is ever safe, even simple spiders.
However, its starting to become harder to become invested in any characters if they just get steamrolled every episode. At least thats how it slowly starting to feel. IS it just me? Can this be tweaked with random encounter ratings with some varience? Why bother using anyone below AC of 17?
Only ramble on, concerned for the future of this show. Should I not worry about character investment, and instead focus on the brutality of the show?
Food for thought...