I’m starting a Stars Without Number campaign, but have not yet determined how I want to award XP to the players. My top choice right now is Adam’s goal system that he is currently using for Court of Swords and used for Far Verona S1. I feel like I want something else added that can be more consistent for the players and earned as a group, instead of individuals completing goals.
I vaguely remember a RollPlay show or campaign in which the GM asked questions at the end of the session. One of them keeps playing on loop in my head, “Did we learn anything new or interesting about the world?” but I cannot for the life of me remember the origin. Is it a Dungeon World thing? Was it even on a RollPlay show, or just something I read? I have no idea.
The point is, I like the idea of players answering questions to gain XP, but I want more than one. I’m pretty sure wherever this question came from included three questions.
My campaign is going to focused on exploration of the sector. (arbitrary Sectors Without Number link) The center of the sector is filled in, but all of the outer worlds are hidden from the players. I keep thinking of the world in relation to Elite: Dangerous; granting XP as a reward for exploration sounds great, I’m just not quite sure how to translate that into concrete mechanics.
Please let me know if you have any information about the origin of the questions for XP or any suggestions otherwise.
Thanks in advance!