Let me start with this: There is nothing, NOTHING, on the internet right now, that I wish for more than finally playing Divinity: Original Sin 2 (can't buy it, no moneys) and a second season of Nebula Jazz. Around half-time I had to go to some mega ultra important breakdown of a friend of mine (turned out it wasn't that important after all) and missed the live aspect of the show for the second half but watched it right after getting up today.
Obviously watching it live is still slightly better, but even as VoD it was a phenomenal show, I really liked every aspect of it.
Criticism? Very little here, to be honest.
Maybe you could put another RollPlay sign on the side of the table that faces the camera. There was some space that felt clunky a bit, nothing going on and just solid wood around. I saw @SirScoots discuss in chat that it's nearly impossible to greenscreen that, so that's off the table, but maybe next time you could put either the one RollPlay sign, or another or some poster of the crew that is playing there. E.g. an epic still of the Nebula Jazz crew like you have on your poster, or an epic still of a DnD battle when it'd be Court of Swords -something like that.
The set itself looked fantastic, @Aureylian you're incredibly talented in these designs! Great work and yes, one fell off (and I'm sure Aureylian was a bit upset about that), but that doesn't take away at all from how good it looked and the little tid bits of inside universe jokes and figures around. IMO an easy 10/10!
Same goes to production, tbh. As a one man army (or did JP help you, Scoots?) I guess it's pretty hard to always find the right camera angle, so a few times it felt like the camera trailed behind the very fast-paced game with its shots. Definitely not an issue, though, almost all camera moves and changes felt super natural and especially the dice cam as it is was really great!
Also Dodgers reactions to the camera moving were funny.
Some dice being off the camera when rolled was not an issue for me. Pokkets pocket mic rocket problem was not an issue for me either, the noise wasn't that loud and it was quickly resolved.
Maybe a good idea that I read in this thread was about having the players warm-up a bit before the show in some kind of fashion around the table, play another quick game of something else (cards or dice) so they can loosen up a bit -if that's needed at all! I think the start of a show can always feel a bit awkward if the players have to introduce themselves, etc, instead of swinging right back into action. So the warm-up thing might be completely unnecessary if the crew already feels good about the game, the set, the cameras, all that!
Is it possible for the people sitting on the right of the table (from the viewer's perspective) to have the mics on the other side of their face? That'd be cool, so we would see more of their face and the microphones wouldn't be as present.
I loved the show, can't wait for more!