River Run roll results and statistics:
Sunny (JesseCox):
Roll 1
- type: Skill check
- Skill: Survival
- Roll: 17
- Modifier: +7
- Result: 24
- Advantage: 0
Roll 2
- type: Save
- Skill: Dexterity
- Roll: 11
- Modifier: -1
- Result: 10
- Advantage: 0
Roll 3
- type: Skill check
- Skill: Nature
- Roll: 6
- Modifier: +4
- Result: 10
- Advantage: 0
Roll 4
- type: Save
- Skill: Constitution
- Roll: 5
- Modifier: +2
- Result: 7
- Advantage: 0
Roll 5
- type: Skill check
- Skill: Initiative
- Roll: 5
- Modifier: -1
- Result: 4
- Advantage: 0
Roll 6
- type: Skill check
- Skill: Charisma
- Roll: 2
- Modifier: 0
- Result: 2
- Advantage: +
Roll 7
- type: Attack
- Roll: 8
- Modifier: +5
- Result: 13
- Advantage: 0
- Hit: +
- Damage: 9
- FirstAtkRnd: 7
Roll 8
- type: Save
- Skill: Dexterity
- Roll: 15
- Modifier: -1
- Result: 14
- Advantage: 0
Roll 9
- type: Spell
- Spell: Healing Word
- Healing: 5
Roll 10
- type: Skill check
- Skill: Persuasion
- Roll: 5
- Modifier: 0
- Result: 5
- Advantage: -
Roll 11
- type: Skill check
- Skill: Strength
- Roll: 19
- Modifier: +2
- Result: 21
- Advantage: 0
Roll 12
- type: Skill check
- Skill: Perception
- Roll: 1
- Modifier: +4
- Result: 5
- Advantage: 0
Roll 13
- type: Skill check
- Skill: Arcana
- Roll: 4
- Modifier: +4
- Result: 8
- Advantage: 0
Roll 14
- type: Skill check
- Skill: Perception
- Roll: 12
- Modifier: +4
- Result: 16
- Advantage: -
Roll 15
- type: Skill check
- Skill: Survival
- Roll: 7
- Modifier: +7
- Result: 14
- Advantage: 0
Roll 16
- type: Skill check
- Skill: History
- Roll: 4
- Modifier: +4
- Result: 8
- Advantage: 0
Roll 17
- type: Skill check
- Skill: Nature
- Roll: 18
- Modifier: +4
- Result: 22
- Advantage: 0
Roll 18
- type: Skill check
- Skill: Intelligence
- Roll: 10
- Modifier: +1
- Result: 11
- Advantage: 0
Roll 19
- type: Skill check
- Skill: Intelligence
- Roll: 18
- Modifier: +1
- Result: 19
- Advantage: 0
Roll 20
- type: Skill check
- Skill: Intelligence
- Roll: 13
- Modifier: +1
- Result: 14
- Advantage: 0
Roll 21
- type: Skill check
- Skill: Intelligence
- Roll: 11
- Modifier: +1
- Result: 12
- Advantage: 0
Roll 22
- type: Skill check
- Skill: Intelligence
- Roll: 16
- Modifier: +1
- Result: 17
- Advantage: 0
Roll 23
- type: Save
- Skill: Dexterity
- Roll: 7
- Modifier: -1
- Result: 6
- Advantage: 0
Roll 24
- type: Skill check
- Skill: Athletics
- Roll: 3
- Modifier: +2
- Result: 5
- Advantage: 0
Roll 25
- type: Skill check
- Skill: Arcana
- Roll: 2
- Modifier: +4
- Result: 6
- Advantage: 0
Roll 26
- type: Skill check
- Skill: Perception
- Roll: 15
- Modifier: +4
- Result: 19
- Advantage: 0
Roll 27
- type: Save
- Skill: Constitution
- Roll: 17
- Modifier: +2
- Result: 19
- Advantage: 0
Roll 28
- type: Skill check
- Skill: Initiative
- Roll: 1
- Modifier: -1
- Result: 0
- Advantage: 0
Roll 29
- type: Skill check
- Skill: Religion
- Roll: 6
- Modifier: +1
- Result: 7
- Advantage: 0
Roll 30
- type: Attack
- Roll: 18
- Modifier: +5
- Result: 23
- Advantage: 0
- Hit: +
- Damage: 10
- FirstAtkRnd: 30
Roll 31
- type: Save
- Skill: Constitution
- Roll: 10
- Modifier: +2
- Result: 12
- Advantage: 0
Roll 32
- type: Attack
- Roll: 20
- Modifier: +5
- Result: 25
- Advantage: 0
- Hit: ++
- Damage: 5
- FirstAtkRnd: 32
Roll 33
- type: Skill check
- Skill: Performance
- Roll: 7
- Modifier: 0
- Result: 7
- Advantage: 0
Roll 34
- type: Attack
- Roll: 1
- Modifier: +3
- Result: 4
- Advantage: 0
- Hit: –
- Damage: 0
- FirstAtkRnd: 34
Roll 35
- type: Attack
- Roll: 16
- Modifier: +3
- Result: 19
- Advantage: 0
- Hit: +
- Damage: 3
- FirstAtkRnd: 35
Carrion Woddle (ClassyKatie):
Roll 1
- type: Skill check
- Skill: Medicine
- Roll: 3
- Modifier: +3
- Result: 6
- Advantage: 0
Roll 2
- type: Save
- Skill: Dexterity
- Roll: 4
- Modifier: +5
- Result: 9
- Advantage: 0
Roll 3
- type: Skill check
- Skill: Initiative
- Roll: 6
- Modifier: +3
- Result: 9
- Advantage: 0
Roll 4
- type: Skill check
- Skill: Acrobatics
- Roll: 14
- Modifier: +3
- Result: 17
- Advantage: 0
Roll 5
- type: Spell
- Spell: Shatter
- Damage: 36
Roll 6
- type: Spell
- Spell: Thunderwave
- Damage: 24
Roll 7
- type: Save
- Skill: Dexterity
- Roll: 13
- Modifier: +5
- Result: 18
- Advantage: 0
Roll 8
- type: Skill check
- Skill: Insight
- Roll: 4
- Modifier: +5
- Result: 9
- Advantage: 0
Roll 9
- type: Skill check
- Skill: Strength
- Roll: 10
- Modifier: +1
- Result: 11
- Advantage: 0
Roll 10
- type: Skill check
- Skill: Perception
- Roll: 2
- Modifier: +5
- Result: 7
- Advantage: 0
Roll 11
- type: Skill check
- Skill: Perception
- Roll: 16
- Modifier: +5
- Result: 21
- Advantage: -
Roll 12
- type: Skill check
- Skill: Survival
- Roll: 1
- Modifier: +3
- Result: 4
- Advantage: 0
Roll 13
- type: Skill check
- Skill: Nature
- Roll: 9
- Modifier: +2
- Result: 11
- Advantage: 0
Roll 14
- type: Save
- Skill: Dexterity
- Roll: 6
- Modifier: +5
- Result: 11
- Advantage: 0
Roll 15
- type: Skill check
- Skill: Acrobatics
- Roll: 7
- Modifier: +3
- Result: 10
- Advantage: 0
Roll 16
- type: Skill check
- Skill: Perception
- Roll: 18
- Modifier: +5
- Result: 23
- Advantage: 0
Roll 17
- type: Save
- Skill: Constitution
- Roll: 5
- Modifier: 0
- Result: 5
- Advantage: 0
Roll 18
- type: Skill check
- Skill: Medicine
- Roll: 19
- Modifier: +3
- Result: 22
- Advantage: 0
Roll 19
- type: Skill check
- Skill: Initiative
- Roll: 15
- Modifier: +3
- Result: 18
- Advantage: 0
Roll 20
- type: Skill check
- Skill: Religion
- Roll: 14
- Modifier: +2
- Result: 16
- Advantage: 0
Roll 21
- type: Spell
- Spell: Thunderwave
- Damage: 10
Roll 22
- type: Attack
- Roll: 17
- Modifier: +4
- Result: 21
- Advantage: 0
- Hit: +
- Damage: 9
- FirstAtkRnd: 37
Roll 23
- type: Attack
- Roll: 4
- Modifier: +4
- Result: 8
- Advantage: 0
- Hit: -
- Damage: 0
- FirstAtkRnd: 38
Roll 24
- type: Spell
- Spell: Cure Wounds
- Healing: 9
Zurgrig (Ezekiel_III):
Roll 1
- type: Skill check
- Skill: Perception
- Roll: 20
- Modifier: -1
- Result: 19
- Advantage: 0
Roll 2
- type: Save
- Skill: Dexterity
- Roll: 4
- Modifier: 0
- Result: 4
- Advantage: 0
Roll 3
- type: Skill check
- Skill: Medicine
- Roll: 16
- Modifier: +2
- Result: 18
- Advantage: 0
Roll 4
- type: Skill check
- Skill: Insight
- Roll: 11
- Modifier: +2
- Result: 13
- Advantage: 0
Roll 5
- type: Skill check
- Skill: Initiative
- Roll: 1
- Modifier: 0
- Result: 1
- Advantage: 0
Roll 6
- type: Attack
- Roll: 9
- Modifier: +6
- Result: 15
- Advantage: 0
- Hit: +
- Damage: 14
- FirstAtkRnd: 6
Roll 7
- type: Skill check
- Skill: Nature
- Roll: 7
- Modifier: +1
- Result: 8
- Advantage: 0
Roll 8
- type: Attack
- Roll: 1
- Modifier: +6
- Result: 7
- Advantage: 0
- Hit: –
- Damage: 0
- FirstAtkRnd: 6
Roll 9
- type: Save
- Skill: Dexterity
- Roll: 4
- Modifier: 0
- Result: 4
- Advantage: -
Roll 10
- type: Skill check
- Skill: Athletics
- Roll: 16
- Modifier: +3
- Result: 19
- Advantage: 0
Roll 11
- type: Attack
- Roll: 19
- Modifier: +6
- Result: 25
- Advantage: +
- Hit: +
- Damage: 16
- FirstAtkRnd: 11
Roll 12
- type: Save
- Skill: Dexterity
- Roll: 20
- Modifier: 0
- Result: 20
- Advantage: 0
Roll 13
- type: Skill check
- Skill: Investigation
- Roll: 14
- Modifier: +1
- Result: 15
- Advantage: +
Roll 14
- type: Skill check
- Skill: Strength
- Roll: 9
- Modifier: +3
- Result: 12
- Advantage: 0
Roll 15
- type: Skill check
- Skill: Performance
- Roll: 10
- Modifier: +3
- Result: 13
- Advantage: +
Roll 16
- type: Skill check
- Skill: Perception
- Roll: 9
- Modifier: -1
- Result: 8
- Advantage: 0
Roll 17
- type: Skill check
- Skill: Arcana
- Roll: 10
- Modifier: +1
- Result: 11
- Advantage: 0
Roll 18
- type: Skill check
- Skill: Insight
- Roll: 1
- Modifier: +2
- Result: 3
- Advantage: 0
Roll 19
- type: Skill check
- Skill: Perception
- Roll: 3
- Modifier: -1
- Result: 2
- Advantage: -
Roll 20
- type: Skill check
- Skill: Survival
- Roll: 9
- Modifier: -1
- Result: 8
- Advantage: 0
Roll 21
- type: Skill check
- Skill: History
- Roll: 11
- Modifier: +1
- Result: 12
- Advantage: 0
Roll 22
- type: Skill check
- Skill: History
- Roll: 17
- Modifier: +2
- Result: 19
- Advantage: 0
Roll 23
- type: Skill check
- Skill: Nature
- Roll: 10
- Modifier: +1
- Result: 11
- Advantage: 0
Roll 24
- type: Skill check
- Skill: Religion
- Roll: 10
- Modifier: +4
- Result: 14
- Advantage: 0
Roll 25
- type: Save
- Skill: Dexterity
- Roll: 14
- Modifier: 0
- Result: 14
- Advantage: 0
Roll 26
- type: Skill check
- Skill: Athletics
- Roll: 13
- Modifier: +3
- Result: 16
- Advantage: 0
Roll 27
- type: Skill check
- Skill: Nature
- Roll: 3
- Modifier: +1
- Result: 4
- Advantage: 0
Roll 28
- type: Spell
- Spell: Lay on Hands
- Healing: 5
Roll 29
- type: Skill check
- Skill: Arcana
- Roll: 11
- Modifier: +1
- Result: 12
- Advantage: 0
Roll 30
- type: Skill check
- Skill: Perception
- Roll: 13
- Modifier: -1
- Result: 12
- Advantage: 0
Roll 31
- type: Save
- Skill: Constitution
- Roll: 13
- Modifier: +2
- Result: 15
- Advantage: 0
Roll 32
- type: Skill check
- Skill: Medicine
- Roll: 11
- Modifier: +2
- Result: 13
- Advantage: 0
Roll 33
- type: Skill check
- Skill: Arcana
- Roll: 6
- Modifier: +1
- Result: 7
- Advantage: 0
Roll 34
- type: Skill check
- Skill: Initiative
- Roll: 19
- Modifier: 0
- Result: 19
- Advantage: 0
Roll 35
- type: Skill check
- Skill: Religion
- Roll: 17
- Modifier: +4
- Result: 21
- Advantage: 0
Roll 36
- type: Spell
- Spell: ?
- Damage: 5
Roll 37
- type: Attack
- Roll: 4
- Modifier: +14
- Result: 18
- Advantage: 0
- Hit: +
- Damage: 14
- FirstAtkRnd: 37
Roll 38
- type: Attack
- Roll: 7
- Modifier: +11
- Result: 18
- Advantage: 0
- Hit: +
- Damage: 22
- FirstAtkRnd: 37
Roll 39
- type: Save
- Skill: Constitution
- Roll: 12
- Modifier: +2
- Result: 14
- Advantage: 0
Roll 40
- type: Attack
- Roll: 19
- Modifier: +6
- Result: 25
- Advantage: 0
- Hit: +
- Damage: 19
- FirstAtkRnd: 40
Roll 41
- type: Attack
- Roll: 6
- Modifier: +6
- Result: 12
- Advantage: 0
- Hit: -
- Damage: 0
- FirstAtkRnd: 40
Roll 42
- type: Attack
- Roll: 8
- Modifier: +8
- Result: 16
- Advantage: 0
- Hit: +
- Damage: 6
- FirstAtkRnd: 42
Roll 43
- type: Attack
- Roll: 16
- Modifier: +6
- Result: 22
- Advantage: 0
- Hit: +
- Damage: 8
- FirstAtkRnd: 42
Roll 44
- type: Skill check
- Skill: Intimidation
- Roll: 18
- Modifier: +6
- Result: 24
- Advantage: 0
Roll 45
- type: Attack
- Roll: 10
- Modifier: +6
- Result: 16
- Advantage: 0
- Hit: +
- Damage: 14
- FirstAtkRnd: 45
Geoff Hotdish (Octopimp):
Roll 1
- type: Skill check
- Skill: Medicine
- Roll: 7
- Modifier: +7
- Result: 14
- Advantage: 0
Roll 2
- type: Skill check
- Skill: Survival
- Roll: 11
- Modifier: +4
- Result: 15
- Advantage: 0
Roll 3
- type: Skill check
- Skill: History
- Roll: 15
- Modifier: -1
- Result: 14
- Advantage: 0
Roll 4
- type: Save
- Skill: Dexterity
- Roll: 6
- Modifier: 0
- Result: 6
- Advantage: 0
Roll 5
- type: Skill check
- Skill: Initiative
- Roll: 6
- Modifier: 0
- Result: 6
- Advantage: 0
Roll 6
- type: Spell
- Spell: Sacred Flame
- Damage: 13
Roll 7
- type: Skill check
- Skill: Athletics
- Roll: 20
- Modifier: +2
- Result: 22
- Advantage: +
Roll 8
- type: Spell
- Spell: Kick
- Damage: 3
Roll 9
- type: Spell
- Spell: Healing Word
- Healing: 7
Roll 10
- type: Save
- Skill: Dexterity
- Roll: 12
- Modifier: 0
- Result: 12
- Advantage: 0
Roll 11
- type: Save
- Skill: Dexterity
- Roll: 7
- Modifier: 0
- Result: 7
- Advantage: 0
Roll 12
- type: Skill check
- Skill: Investigation
- Roll: 13
- Modifier: -1
- Result: 12
- Advantage: 0
Roll 13
- type: Skill check
- Skill: Strength
- Roll: 18
- Modifier: +2
- Result: 20
- Advantage: 0
Roll 14
- type: Skill check
- Skill: Perception
- Roll: 9
- Modifier: +4
- Result: 13
- Advantage: 0
Roll 15
- type: Skill check
- Skill: Perception
- Roll: 1
- Modifier: +4
- Result: 5
- Advantage: -
Roll 16
- type: Skill check
- Skill: Survival
- Roll: 19
- Modifier: +3
- Result: 23
- Advantage: 0
Roll 17
- type: Skill check
- Skill: History
- Roll: 7
- Modifier: -1
- Result: 6
- Advantage: 0
Roll 18
- type: Skill check
- Skill: Nature
- Roll: 8
- Modifier: -1
- Result: 7
- Advantage: 0
Roll 19
- type: Save
- Skill: Dexterity
- Roll: 3
- Modifier: 0
- Result: 3
- Advantage: 0
Roll 20
- type: Skill check
- Skill: Athletics
- Roll: 20
- Modifier: +2
- Result: 22
- Advantage: 0
Roll 21
- type: Spell
- Spell: Prayer of Healing
- Healing: 84
Roll 22
- type: Skill check
- Skill: Strength
- Roll: 9
- Modifier: +2
- Result: 11
- Advantage: 0
Roll 23
- type: Skill check
- Skill: Medicine
- Roll: 10
- Modifier: +7
- Result: 17
- Advantage: +
Roll 24
- type: Skill check
- Skill: Perception
- Roll: 15
- Modifier: +4
- Result: 19
- Advantage: 0
Roll 25
- type: Save
- Skill: Constitution
- Roll: 7
- Modifier: +3
- Result: 10
- Advantage: 0
Roll 26
- type: Skill check
- Skill: Medicine
- Roll: 16
- Modifier: +7
- Result: 23
- Advantage: 0
Roll 27
- type: Skill check
- Skill: Initiative
- Roll: 6
- Modifier: 0
- Result: 6
- Advantage: 0
Roll 28
- type: Skill check
- Skill: Religion
- Roll: 7
- Modifier: +2
- Result: 9
- Advantage: 0
Roll 29
- type: Spell
- Spell: Guiding Bolt
- Roll: 20
- Modifier: +7
- Result: 27
- Hit: ++
- Damage: 17
- Advantage: 0
Roll 30
- type: Spell
- Spell: Sacred Flame
- Damage: 12
Roll 31
- type: Attack
- Roll: 12
- Modifier: +5
- Result: 17
- Advantage: 0
- Hit: +
- Damage: 6
- FirstAtkRnd: 31
Roll 32
- type: Spell
- Spell: Healing Word
- Healing: 10
Roll 33
- type: Spell
- Spell: Sacred Flame
- Damage: 3
Average roll result
** Sunny: 12.000
** Carrion Woddle: 12.800
** Zurgrig: 13.465
** Geoff Hotdish: 13.308
Average raw d20 result
** Sunny: 9.706
** Carrion Woddle: 9.350
** Zurgrig: 10.721
** Geoff Hotdish: 10.923
Total damage dealt
** Sunny: 27
** Carrion Woddle: 79
** Zurgrig: 118
** Geoff Hotdish: 54
** MontyGlu: 112
Total damage taken
** Sunny: 28
** Carrion Woddle: 27
** Zurgrig: 64
** Geoff Hotdish: 36
Total number of rolled '20s'
** Sunny: 1
** Carrion Woddle: 0
** Zurgrig: 2
** Geoff Hotdish: 3
Total number of rolled '1s'
** Sunny: 3
** Carrion Woddle: 1
** Zurgrig: 3
** Geoff Hotdish: 1