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itmeJP Community

[COURT OF SWORDS // E90 Q&A] Flock of Sparrows

Could the cult possibly offer Shadrick as a target for elimination now.

Might I consider for your perusal, the tag #dsports under the Penny Arcade brand. There isn’t such content in a live game format, but there are comics and other works that try to paint a picture of sports commentary for competitive D&D play.

Would they not have had advantage on perception checks on the count that shadric was at 5/67 hp he should have been bleeding and leaving a blood trail behind him espacialy after getting hit by the ranger spell ? Or did Adam take all that into account when assigning the dc

D&D characters don’t bleed. They just die.

3 Likes

No bleed!

1 Like

Week 90 roll results and statistics:


Jadara Shaw (DansGaming):
Roll 1
  • type: Skill check
  • Skill: Insight
  • Roll: 16
  • Modifier: +2
  • Result: 18
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Perception
  • Roll: 13
  • Modifier: +4
  • Result: 17
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Nature
  • Roll: 9
  • Modifier: +1
  • Result: 10
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Initiative
  • Roll: 20
  • Modifier: +3
  • Result: 23
  • Advantage: 0
Roll 5
  • type: Spell
  • Spell: Phantasmal Force
Roll 6
  • type: Skill check
  • Skill: Perception
  • Roll: 4
  • Modifier: +4
  • Result: 8
  • Advantage: 0
Roll 7
  • type: Spell
  • Spell: Shatter
  • Damage: 0
Roll 8
  • type: Skill check
  • Skill: Perception
  • Roll: 14
  • Modifier: +4
  • Result: 18
  • Advantage: 0
Roll 9
  • type: Skill check
  • Skill: Perception
  • Roll: 5
  • Modifier: +4
  • Result: 9
  • Advantage: 0
Roll 10
  • type: Skill check
  • Skill: Perception
  • Roll: 10
  • Modifier: +4
  • Result: 14
  • Advantage: 0
Roll 11
  • type: Skill check
  • Skill: Perception
  • Roll: 17
  • Modifier: +4
  • Result: 21
  • Advantage: 0
Roll 12
  • type: Skill check
  • Skill: Survival
  • Roll: 19
  • Modifier: +2
  • Result: 21
  • Advantage: 0
Roll 13
  • type: Skill check
  • Skill: Perception
  • Roll: 20
  • Modifier: +4
  • Result: 24
  • Advantage: 0
Roll 14
  • type: Skill check
  • Skill: Nature
  • Roll: 3
  • Modifier: +1
  • Result: 4
  • Advantage: 0
Roll 15
  • type: Spell
  • Spell: Hypnotic Pattern

Kalimat Alfida (Ezekiel_III):
Roll 1
  • type: Skill check
  • Skill: Survival
  • Roll: 8
  • Modifier: +3
  • Result: 11
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Investigation
  • Roll: 2
  • Modifier: +3
  • Result: 5
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Deception
  • Roll: 20
  • Modifier: +9
  • Result: 29
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Initiative
  • Roll: 15
  • Modifier: +6
  • Result: 21
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: Perception
  • Roll: 7
  • Modifier: +5
  • Result: 12
  • Advantage: 0
Roll 6
  • type: Skill check
  • Skill: Insight
  • Roll: 9
  • Modifier: +3
  • Result: 12
  • Advantage: 0

Yoji (itmeJP):
Roll 1
  • type: Skill check
  • Skill: Stealth
  • Roll: 15
  • Modifier: +9
  • Result: 24
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Nature
  • Roll: 3
  • Modifier: +2
  • Result: 5
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Survival
  • Roll: 7
  • Modifier: +6
  • Result: 13
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Nature
  • Roll: 19
  • Modifier: +2
  • Result: 21
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: Investigation
  • Roll: 16
  • Modifier: +6
  • Result: 22
  • Advantage: 0
Roll 6
  • type: Skill check
  • Skill: Deception
  • Roll: 12
  • Modifier: -1
  • Result: 11
  • Advantage: 0
Roll 7
  • type: Skill check
  • Skill: Initiative
  • Roll: 5
  • Modifier: +7
  • Result: 12
  • Advantage: 0
Roll 8
  • type: Attack
  • Roll: 6
  • Modifier: +12
  • Result: 18
  • Advantage: -
  • Hit: -
  • Damage: 0
Roll 9
  • type: Spell
  • Spell: Spike Growth
  • Damage: 2
Roll 10
  • type: Skill check
  • Skill: Perception
  • Roll: 11
  • Modifier: +6
  • Result: 17
  • Advantage: 0
Roll 11
  • type: Skill check
  • Skill: Perception
  • Roll: 1
  • Modifier: +6
  • Result: 7
  • Advantage: 0
Roll 12
  • type: Spell
  • Spell: Conjure Animals
Roll 13
  • type: Skill check
  • Skill: Deception
  • Roll: 16
  • Modifier: -1
  • Result: 15
  • Advantage: 0
Roll 14
  • type: Skill check
  • Skill: Survival
  • Roll: 15
  • Modifier: +6
  • Result: 21
  • Advantage: -
Roll 15
  • type: Spell
  • Spell: Conjure Animals
Roll 16
  • type: Skill check
  • Skill: Athletics
  • Roll: 7
  • Modifier: 0
  • Result: 7
  • Advantage: 0
Roll 17
  • type: Skill check
  • Skill: Athletics
  • Roll: 14
  • Modifier: 0
  • Result: 14
  • Advantage: 0
Roll 18
  • type: Skill check
  • Skill: Perception
  • Roll: 10
  • Modifier: +6
  • Result: 16
  • Advantage: 0
Roll 19
  • type: Attack
  • Roll: 13
  • Modifier: +12
  • Result: 25
  • Advantage: 0
  • Hit: +
  • Damage: 8
Roll 20
  • type: Attack
  • Roll: 17
  • Modifier: +12
  • Result: 29
  • Advantage: 0
  • Hit: +
  • Damage: 9
Roll 21
  • type: Attack
  • Roll: 18
  • Modifier: +12
  • Result: 30
  • Advantage: 0
  • Hit: +
  • Damage: 10
Roll 22
  • type: Attack
  • Roll: 19
  • Modifier: +12
  • Result: 31
  • Advantage: 0
  • Hit: +
  • Damage: 8
Roll 23
  • type: Attack
  • Roll: 15
  • Modifier: +12
  • Result: 27
  • Advantage: 0
  • Hit: +
  • Damage: 11
Roll 24
  • type: Attack
  • Roll: 9
  • Modifier: +12
  • Result: 21
  • Advantage: 0
  • Hit: +
  • Damage: 9
Roll 25
  • type: Attack
  • Roll: 6
  • Modifier: +12
  • Result: 18
  • Advantage: 0
  • Hit: +
  • Damage: 8
Roll 26
  • type: Attack
  • Roll: 12
  • Modifier: +12
  • Result: 24
  • Advantage: 0
  • Hit: +
  • Damage: 8
Roll 27
  • type: Attack
  • Roll: 11
  • Modifier: +12
  • Result: 23
  • Advantage: 0
  • Hit: +
  • Damage: 10
Roll 28
  • type: Attack
  • Roll: 17
  • Modifier: +12
  • Result: 29
  • Advantage: 0
  • Hit: +
  • Damage: 13
Roll 29
  • type: Attack
  • Roll: 17
  • Modifier: +12
  • Result: 29
  • Advantage: 0
  • Hit: +
  • Damage: 13
Roll 30
  • type: Save
  • Skill: Constitution
  • Roll: 7
  • Modifier: +6
  • Result: 13
  • Advantage: 0
Roll 31
  • type: Attack
  • Roll: 7
  • Modifier: +12
  • Result: 19
  • Advantage: 0
  • Hit: +
  • Damage: 7

Shadrick (GassyMexican):
Roll 1
  • type: Skill check
  • Skill: Perception
  • Roll: 9
  • Modifier: +8
  • Result: 17
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Animal Handling
  • Roll: 12
  • Modifier: +5
  • Result: 17
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Investigtion
  • Roll: 20
  • Modifier: +2
  • Result: 22
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Initiative
  • Roll: 3
  • Modifier: +4
  • Result: 7
  • Advantage: 0
Roll 5
  • type: Spell
  • Spell: Tidel Wave
  • Damage: 15
Roll 6
  • type: Skill check
  • Skill: Perception
  • Roll: 4
  • Modifier: +3
  • Result: 7
  • Advantage: 0
Roll 7
  • type: Skill check
  • Skill: Perception
  • Roll: 3
  • Modifier: +8
  • Result: 11
  • Advantage: +
Roll 8
  • type: Skill check
  • Skill: Stealth
  • Roll: 13
  • Modifier: +4
  • Result: 17
  • Advantage: 0
Roll 9
  • type: Skill check
  • Skill: Dexterity
  • Roll: 18
  • Modifier: +1
  • Result: 19
  • Advantage: +
Roll 10
  • type: Skill check
  • Skill: Stealth
  • Roll: 9
  • Modifier: +4
  • Result: 13
  • Advantage: 0
Roll 11
  • type: Skill check
  • Skill: Acrobatics
  • Roll: 4
  • Modifier: +4
  • Result: 8
  • Advantage: 0
Roll 12
  • type: Skill check
  • Skill: Investigation
  • Roll: 11
  • Modifier: +2
  • Result: 13
  • Advantage: 0
Roll 13
  • type: Skill check
  • Skill: Persuasion
  • Roll: 19
  • Modifier: 0
  • Result: 19
  • Advantage: +
Roll 14
  • type: Skill check
  • Skill: Insight
  • Roll: 14
  • Modifier: +5
  • Result: 19
  • Advantage: 0
Roll 15
  • type: Skill check
  • Skill: Initiative
  • Roll: 5
  • Modifier: +4
  • Result: 9
  • Advantage: +
Roll 16
  • type: Save
  • Skill: Intelligence
  • Roll: 12
  • Modifier: +5
  • Result: 17
  • Advantage: +
Roll 17
  • type: Spell
  • Spell: Invisibility
Roll 18
  • type: Save
  • Skill: Constitution
  • Roll: 12
  • Modifier: +3
  • Result: 15
  • Advantage: 0
Roll 19
  • type: Skill check
  • Skill: Perception
  • Roll: 16
  • Modifier: +8
  • Result: 24
  • Advantage: 0
Roll 20
  • type: Skill check
  • Skill: Perception
  • Roll: 16
  • Modifier: +8
  • Result: 24
  • Advantage: 0
Roll 21
  • type: Save
  • Skill: Constitution
  • Roll: 4
  • Modifier: +3
  • Result: 7
  • Advantage: +
Roll 22
  • type: Save
  • Skill: Wisdom
  • Roll: 10
  • Modifier: +8
  • Result: 18
  • Advantage: +

Adam Koebel:
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Result: 13
  • Advantage: 0
Roll 2
  • type: Attack
  • Result: 10
  • Target: Shadrick
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 3
  • type: Attack
  • Result: 26
  • Target: Shadrick
  • Advantage: 0
  • Hit: +
  • Damage: 21
Roll 4
  • type: Save
  • Skill: Dexterity
  • Result: 3
  • Advantage: 0
Roll 5
  • type: Attack
  • Result: 12
  • Target: Shadrick
  • Advantage: -
  • Hit: -
  • Damage: 0
Roll 6
  • type: Skill check
  • Skill: Initiative
  • Result: 15
  • Advantage: 0
Roll 7
  • type: Skill check
  • Skill: Wisdom
  • Result: 14
  • Advantage: 0
Roll 8
  • type: Skill check
  • Skill: Initiative
  • Result: 14
  • Advantage: 0
Roll 9
  • type: Skill check
  • Skill: Perception
  • Result: 23
  • Advantage: 0

Damage dealt
  • Jadara Shaw: 0
  • Kalimat Alfida: 0
  • Yoji: 116
  • Shadrick: 15
  • Adam Koebel: 21

Damage taken
  • Jadara Shaw: 0
  • Kalimat Alfida: 0
  • Yoji: 0
  • Shadrick: 21

Average Results
  • Jadara Shaw: 15.583
  • Kalimat Alfida: 15.000
  • Yoji: 19.321
  • Shadrick: 15.150
  • Adam Koebel: 14.444


Average Rolls
  • Jadara Shaw: 12.500
  • Kalimat Alfida: 10.167
  • Yoji: 11.607
  • Shadrick: 10.700

1 Like