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[COURT OF SWORDS // E85 Q&A] The Slothgod Abides

court-of-swords
q-and-a

(sythmaster) #21

:slow_clap:

This was an amazing episode. Even though we didn’t even leave a room, it was all just great. You’re Sloth as a God NPC was :ok_hand: .

I’m not sure if you can reveal it yet, but what would have happened if any of the players went past the “veil” in the tunnel? That was some primo-D&D’ing to watch!

Also excited to see where/how the PC’s use or take those “visions” from the Bell you described!


(profnesbitt) #22

If they do return I’ll be very disappointed if every member of the royal guard of the new gnome kingdom aren’t all beast master Rangers with the worst strategic beast companion possible or in honor of Sean every npc is entirely randomly rolled.


(mokuhazushi) #23

Oh, that’s how you spell Xulin? I always thought of it as the Shulin Valley since Shulin (树林) is Chinese for “Forest”. Was that just a coincidence? A fine coincidence in that case!


(stevenx) #24

Caught up un this a day late as I often have to. The first half of this with the whole polymorph sequence might have been the funniest segment in all of Court of Swords so far. Couldn’t stop laughing. All hail the sloth God.


(AdamKoebel) #25

goat cavalry, baby


(Dalon9) #26

Sorry for being late again.

Week 85 roll results and statistics:


Jadara Shaw (DansGaming):
Roll 1
  • type: Skill check
  • Skill: Investigation
  • Roll: 19
  • Modifier: +1
  • Result: 20
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Roll: 4
  • Modifier: +3
  • Result: 7
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Athletics
  • Roll: 10
  • Modifier: +1
  • Result: 11
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Initiative
  • Roll: 7
  • Modifier: +3
  • Result: 10
  • Advantage: 0
Roll 5
  • type: Spell
  • Spell: Hex
Roll 6
  • type: Spell
  • Spell: Eldritch Blast
  • Roll: 8
  • Modifier: +7
  • Result: 15
  • Hit: -
  • Damage: 0
  • Advantage: 0
Roll 7
  • type: Spell
  • Spell: Eldritch Blast
  • Roll: 6
  • Modifier: +7
  • Result: 13
  • Hit: -
  • Damage: 0
  • Advantage: 0
Roll 8
  • type: Spell
  • Spell: Hexblade Curse
Roll 9
  • type: Attack
  • Roll: 7
  • Modifier: +8
  • Result: 15
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 10
  • type: Attack
  • Roll: 14
  • Modifier: +8
  • Result: 22
  • Advantage: 0
  • Hit: +
  • Damage: 19
Roll 11
  • type: Attack
  • Roll: 2
  • Modifier: +8
  • Result: 10
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 12
  • type: Spell
  • Spell: Eldritch Blast
  • Roll: 1
  • Modifier: +7
  • Result: 8
  • Hit: -
  • Damage: 0
  • Advantage: 0
Roll 13
  • type: Spell
  • Spell: Eldritch Blast
  • Roll: 8
  • Modifier: +7
  • Result: 15
  • Hit: -
  • Damage: 0
  • Advantage: 0
Roll 14
  • type: Attack
  • Roll: 8
  • Modifier: +10
  • Result: 18
  • Advantage: 0
  • Hit: +
  • Damage: 29
Roll 15
  • type: Attack
  • Roll: 11
  • Modifier: +8
  • Result: 19
  • Advantage: 0
  • Hit: +
  • Damage: 17
Roll 16
  • type: Attack
  • Roll: 19
  • Modifier: +8
  • Result: 27
  • Advantage: 0
  • Hit: ++
  • Damage: 36
Roll 17
  • type: Attack
  • Roll: 14
  • Modifier: +8
  • Result: 22
  • Advantage: 0
  • Hit: +
  • Damage: 18
Roll 18
  • type: Spell
  • Spell: Healing Word
  • Healing: 5
Roll 19
  • type: Attack
  • Roll: 7
  • Modifier: +8
  • Result: 15
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 20
  • type: Attack
  • Roll: 18
  • Modifier: +8
  • Result: 26
  • Advantage: 0
  • Hit: +
  • Damage: 1
Roll 21
  • type: Save
  • Skill: Constitution
  • Roll: 8
  • Modifier: +1
  • Result: 9
  • Advantage: 0
Roll 22
  • type: Save
  • Skill: Death
  • Roll: 15
  • Modifier: 0
  • Result: 15
  • Advantage: 0
Roll 23
  • type: Spell
  • Spell: Healing Word
  • Healing: 5

Kalimat Alfida (Ezekiel_III):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Roll: 2
  • Modifier: +6
  • Result: 8
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Roll: 10
  • Modifier: +2
  • Result: 12
  • Advantage: 0
Roll 3
  • type: Save
  • Skill: Constitution
  • Roll: 6
  • Modifier: +6
  • Result: 12
  • Advantage: 0
Roll 4
  • type: Attack
  • Roll: 9
  • Modifier: +9
  • Result: 18
  • Advantage: +
  • Hit: +
  • Damage: 33
Roll 5
  • type: Attack
  • Roll: 4
  • Modifier: +9
  • Result: 13
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 6
  • type: Save
  • Skill: Constitution
  • Roll: 18
  • Modifier: +1
  • Result: 19
  • Advantage: 0
Roll 7
  • type: Spell
  • Spell: Dissonant Whispers
  • Damage: 15
Roll 8
  • type: Attack
  • Roll: 7
  • Modifier: +8
  • Result: 15
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 9
  • type: Save
  • Skill: Death
  • Roll: 19
  • Modifier: 0
  • Result: 19
  • Advantage: 0
Roll 10
  • type: Save
  • Skill: Death
  • Roll: 18
  • Modifier: 0
  • Result: 18
  • Advantage: 0
Roll 11
  • type: Save
  • Skill: Constitution
  • Roll: 2
  • Modifier: +1
  • Result: 3
  • Advantage: 0

Yoji (itmeJP):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Roll: 4
  • Modifier: +7
  • Result: 11
  • Advantage: 0
Roll 2
  • type: Attack
  • Roll: 13
  • Modifier: +11
  • Result: 24
  • Advantage: 0
  • Hit: +
  • Damage: 9
Roll 3
  • type: Attack
  • Roll: 3
  • Modifier: +11
  • Result: 14
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 4
  • type: Attack
  • Roll: 5
  • Modifier: +11
  • Result: 16
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 5
  • type: Spell
  • Spell: Hunter’s Mark
Roll 6
  • type: Skill check
  • Skill: Athletics
  • Roll: 7
  • Modifier: 0
  • Result: 7
  • Advantage: +
Roll 7
  • type: Spell
  • Spell: Spike Growth
Roll 8
  • type: Skill check
  • Skill: Initiative
  • Roll: 20
  • Modifier: +7
  • Result: 27
  • Advantage: 0
Roll 9
  • type: Attack
  • Roll: 15
  • Modifier: +11
  • Result: 26
  • Advantage: 0
  • Hit: +
  • Damage: 9
Roll 10
  • type: Attack
  • Roll: 8
  • Modifier: +11
  • Result: 19
  • Advantage: 0
  • Hit: +
  • Damage: 10
Roll 11
  • type: Attack
  • Roll: 18
  • Modifier: +11
  • Result: 29
  • Advantage: 0
  • Hit: +
  • Damage: 20
Roll 12
  • type: Spell
  • Spell: Hunter’s Mark
Roll 13
  • type: Attack
  • Roll: 10
  • Modifier: +11
  • Result: 21
  • Advantage: 0
  • Hit: +
  • Damage: 12
Roll 14
  • type: Attack
  • Roll: 16
  • Modifier: +11
  • Result: 27
  • Advantage: 0
  • Hit: +
  • Damage: 18
Roll 15
  • type: Attack
  • Roll: 13
  • Modifier: +11
  • Result: 24
  • Advantage: 0
  • Hit: +
  • Damage: 15
Roll 16
  • type: Attack
  • Roll: 9
  • Modifier: +11
  • Result: 20
  • Advantage: 0
  • Hit: +
  • Damage: 19
Roll 17
  • type: Attack
  • Roll: 12
  • Modifier: +11
  • Result: 23
  • Advantage: 0
  • Hit: +
  • Damage: 15
Roll 18
  • type: Attack
  • Roll: 3
  • Modifier: +11
  • Result: 14
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 19
  • type: Attack
  • Roll: 1
  • Modifier: +11
  • Result: 12
  • Advantage: 0
  • Hit:
  • Damage: 0
Roll 20
  • type: Attack
  • Roll: 2
  • Modifier: +11
  • Result: 13
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 21
  • type: Attack
  • Roll: 10
  • Modifier: +11
  • Result: 21
  • Advantage: 0
  • Hit: +
  • Damage: 13
Roll 22
  • type: Attack
  • Roll: 1
  • Modifier: +11
  • Result: 12
  • Advantage: 0
  • Hit:
  • Damage: 0
Roll 23
  • type: Attack
  • Roll: 6
  • Modifier: +11
  • Result: 17
  • Advantage: 0
  • Hit: +
  • Damage: 13
Roll 24
  • type: Save
  • Skill: Constitution
  • Roll: 1
  • Modifier: +3
  • Result: 4
  • Advantage: 0
Roll 25
  • type: Save
  • Skill: Death
  • Roll: 15
  • Modifier: 0
  • Result: 15
  • Advantage: 0

Shadrick (GassyMexican):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Roll: 4
  • Modifier: +4
  • Result: 8
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Arcana
  • Roll: 3
  • Modifier: +5
  • Result: 8
  • Advantage: 0
Roll 3
  • type: Spell
  • Spell: Polymorph
Roll 4
  • type: Skill check
  • Skill: History
  • Roll: 16
  • Modifier: +2
  • Result: 18
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: Deception
  • Roll: 4
  • Modifier: 0
  • Result: 4
  • Advantage: 0
Roll 6
  • type: Spell
  • Spell: Polymorph
Roll 7
  • type: Skill check
  • Skill: Initiative
  • Roll: 8
  • Modifier: +4
  • Result: 12
  • Advantage: 0
Roll 8
  • type: Spell
  • Spell: Produce Flame
  • Roll: 13
  • Modifier: +8
  • Result: 21
  • Hit: +
  • Damage: 11
  • Advantage: 0
Roll 9
  • type: Spell
  • Spell: Produce Flame
  • Roll: 16
  • Modifier: +8
  • Result: 24
  • Hit: +
  • Damage: 6
  • Advantage: 0
Roll 10
  • type: Spell
  • Spell: Moonbeam
Roll 11
  • type: Spell
  • Spell: Moonbeam - Damage
  • Damage: 6
Roll 12
  • type: Spell
  • Spell: Produce Flame
  • Roll: 15
  • Modifier: +8
  • Result: 23
  • Hit: +
  • Damage: 7
  • Advantage: 0
Roll 13
  • type: Spell
  • Spell: Moonbeam - Damage
  • Damage: 9
Roll 14
  • type: Spell
  • Spell: Healing Word
  • Healing: 9
Roll 15
  • type: Spell
  • Spell: Moonbeam - Damage
  • Damage: 2
Roll 16
  • type: Spell
  • Spell: Healing Word
  • Healing: 9
Roll 17
  • type: Spell
  • Spell: Moonbeam - Damage
  • Damage: 9
Roll 18
  • type: Save
  • Skill: Constitution
  • Roll: 15
  • Modifier: +3
  • Result: 18
  • Advantage: 0
Roll 19
  • type: Spell
  • Spell: Healing Word
  • Healing: 8
Roll 20
  • type: Skill check
  • Skill: Medicine
  • Roll: 1
  • Modifier: +8
  • Result: 9
  • Advantage: 0
Roll 21
  • type: Spell
  • Spell: Healing Word
  • Healing: 8
Roll 22
  • type: Skill check
  • Skill: Medicine
  • Roll: 6
  • Modifier: +8
  • Result: 14
  • Advantage: 0

Adam Koebel:
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Result: 10
  • Advantage: 0
Roll 2
  • type: Attack
  • Result: 19
  • Target: Yoji
  • Advantage: 0
  • Hit: +
  • Damage: 13
Roll 3
  • type: Attack
  • Result: 15
  • Target: Yoji
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 4
  • type: Save
  • Skill: Wisdom
  • Result: 15
Roll 5
  • type: Skill check
  • Skill: Insight
  • Result: 16
Roll 6
  • type: Skill check
  • Skill: Athletics
  • Result: 17
Roll 7
  • type: Skill check
  • Skill: Athletics
  • Result: 6
Roll 8
  • type: Skill check
  • Skill: Initiative
  • Result: 7
  • Advantage: 0
Roll 9
  • type: Damage
  • Damage: 24
  • Target: Kalimat
Roll 10
  • type: Attack
  • Result: 19
  • Target: Kalimat
  • Advantage: 0
  • Hit: +
  • Damage: 19
Roll 11
  • type: Attack
  • Result: 30
  • Target: Kalimat
  • Advantage: 0
  • Hit: +
  • Damage: 17
Roll 12
  • type: Attack
  • Result: 21
  • Target: Kalimat
  • Advantage: 0
  • Hit: +
  • Damage: 20
Roll 13
  • type: Attack
  • Result: 28
  • Target: Kalimat
  • Advantage: 0
  • Hit: +
  • Damage: 23
Roll 14
  • type: Attack
  • Result: 27
  • Target: Kalimat
  • Advantage: 0
  • Hit: +
  • Damage: 21
Roll 15
  • type: Attack
  • Result: 28
  • Target: Kalimat
  • Advantage: +
  • Hit: +
  • Damage: 17
Roll 16
  • type: Save
  • Skill: Wisdom
  • Result: 9
Roll 17
  • type: Save
  • Skill: Constitution
  • Result: 21
Roll 18
  • type: Attack
  • Result: 22
  • Target: Kalimat
  • Advantage: +
  • Hit: +
  • Damage: 13
Roll 19
  • type: Attack
  • Result: 12
  • Target: Jadara
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 20
  • type: Attack
  • Result: 27
  • Target: Jadara
  • Advantage: 0
  • Hit: +
  • Damage: 15
Roll 21
  • type: Save
  • Skill: Constitution
  • Result: 23
Roll 22
  • type: Attack
  • Result: 30
  • Target: Kalimat
  • Advantage: 0
  • Hit: +
  • Damage: 12
Roll 23
  • type: Attack
  • Result: 25
  • Target: Kalimat
  • Advantage: 0
  • Hit: +
  • Damage: 27
Roll 24
  • type: Attack
  • Result: 19
  • Target: Kalimat
  • Advantage: +
  • Hit: +
  • Damage: 19
Roll 25
  • type: Attack
  • Result: 23
  • Target: Kalimat
  • Advantage: +
  • Hit: +
  • Damage: 24
Roll 26
  • type: Save
  • Skill: Constitution
  • Result: 21
Roll 27
  • type: Attack
  • Result: 12
  • Target: Jadara
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 28
  • type: Attack
  • Result: 31
  • Target: Jadara
  • Advantage: 0
  • Hit: ++
  • Damage: 40
Roll 29
  • type: Save
  • Skill: Constitution
  • Result: 26
Roll 30
  • type: Attack
  • Result: 16
  • Target: Jadara
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 31
  • type: Attack
  • Result: 15
  • Target: Jadara
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 32
  • type: Damage
  • Damage: 36
  • Target: Kalimat, Yoji, Jadara

Average Results
  • Jadara Shaw: 15.632
  • Kalimat Alfida: 13.700
  • Yoji: 18.000
  • Shadrick: 14.455
  • Adam Koebel: 19.667


Average Rolls
  • Jadara Shaw: 9.789
  • Kalimat Alfida: 9.500
  • Yoji: 8.727
  • Shadrick: 9.182

Fun fact: This was the first week since tracking the stats in week 74, that all players had average rolls of below 10.


And starting this week with two more stats for damage dealt and taken:

Damage dealt
  • Jadara Shaw: 120
  • Kalimat Alfida: 48
  • Yoji: 153
  • Shadrick: 50
  • Adam Koebel: 412


Damage taken
  • Jadara Shaw: 91
  • Kalimat Alfida: 272
  • Yoji: 49
  • Shadrick: 0


@AdamKoebel @itmeJP I also finished watching the Patreon Q&A video and I would totally be interested in doing some kind of loading screen “did you know” stats.