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[COURT OF SWORDS // E125 // Q&A] The Fated Fortress

q-and-a
court-of-swords

(SilasTheInuk12) #41

I believe that was the spell JP was trying to refer to when he wanted it cast on Namless, I think he just didn’t know the proper name and said false life instead.


(Dalon9) #42

Week 125 roll results and statistics:


Ramus Krill (DansGaming):
Roll 1
  • type: Skill check
  • Skill: Insight
  • Roll: 6
  • Modifier: +10
  • Result: 16
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Roll: 14
  • Modifier: +2
  • Result: 16
  • Advantage: 0
Roll 3
  • type: Spell
  • Spell: Fire Storm
  • Damage: 173
Roll 4
  • type: Spell
  • Spell: Contagion
  • Roll: 10
  • Modifier: +10
  • Result: 20
  • Hit: +
  • Damage: 20
  • Advantage: 0
Roll 5
  • type: Save
  • Skill: Constitution
  • Roll: 14
  • Modifier: +3
  • Result: 17
  • Advantage: 0
Roll 6
  • type: Spell
  • Spell: Fireball
  • Damage: 80
Roll 7
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 7
  • Modifier: +10
  • Result: 17
  • Hit: +
  • Damage: 7
  • Advantage: 0
Roll 8
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 16
  • Modifier: +10
  • Result: 26
  • Hit: +
  • Damage: 9
  • Advantage: 0
Roll 9
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 5
  • Modifier: +10
  • Result: 15
  • Hit: +
  • Damage: 8
  • Advantage: 0
Roll 10
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 11
  • Modifier: +10
  • Result: 21
  • Hit: +
  • Damage: 11
  • Advantage: 0
Roll 11
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 14
  • Modifier: +10
  • Result: 24
  • Hit: +
  • Damage: 7
  • Advantage: 0
Roll 12
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Hit: +
  • Damage: 6
  • Advantage: 0
Roll 13
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 10
  • Modifier: +10
  • Result: 20
  • Hit: +
  • Damage: 8
  • Advantage: 0
Roll 14
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Hit: +
  • Damage: 3
  • Advantage: 0
Roll 15
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 3
  • Modifier: +10
  • Result: 13
  • Hit: +
  • Damage: 7
  • Advantage: 0
Roll 16
  • type: Save
  • Skill: Constitution
  • Roll: 5
  • Modifier: +3
  • Result: 8
  • Advantage: 0
Roll 17
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 20
  • Modifier: +10
  • Result: 30
  • Hit: ++
  • Damage: 14
  • Advantage: 0
Roll 18
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 12
  • Modifier: +10
  • Result: 22
  • Hit: +
  • Damage: 8
  • Advantage: 0
Roll 19
  • type: Spell
  • Spell: Inflict Wounds
  • Roll: 17
  • Modifier: +10
  • Result: 27
  • Hit: +
  • Damage: 33
  • Advantage: +
Roll 20
  • type: Save
  • Skill: Charisma
  • Roll: 9
  • Modifier: +5
  • Result: 14
  • Advantage: 0
Roll 21
  • type: Spell
  • Spell: Spirit Guardians
  • Damage: 4
Roll 22
  • type: Spell
  • Spell: Spirit Guardians
  • Damage: 10
Roll 23
  • type: Spell
  • Spell: Spiritual Weapon
  • Roll: 15
  • Modifier: +10
  • Result: 25
  • Hit: +
  • Damage: 8
  • Advantage: 0
Roll 24
  • type: Spell
  • Spell: Spirit Guardians
  • Damage: 5
Roll 25
  • type: Save
  • Skill: Constitution
  • Roll: 19
  • Modifier: +3
  • Result: 22
  • Advantage: 0
Roll 26
  • type: Spell
  • Spell: Wall of Fire
  • Damage: 9
Roll 27
  • type: Spell
  • Spell: Spiritual Weapon
  • Roll: 16
  • Modifier: +10
  • Result: 26
  • Hit: +
  • Damage: 10
  • Advantage: 0
Roll 28
  • type: Spell
  • Spell: Inflict Wounds
  • Roll: 6
  • Modifier: +10
  • Result: 16
  • Hit: -
  • Damage: 0
  • Advantage: 0
Roll 29
  • type: Spell
  • Spell: Inflict Wounds
  • Roll: 5
  • Modifier: +10
  • Result: 15
  • Hit: -
  • Damage: 0
  • Advantage: 0

Berg (GassyMexican):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Roll: 7
  • Modifier: +1
  • Result: 8
  • Advantage: 0
Roll 2
  • type: Attack
  • Roll: 2
  • Modifier: +12
  • Result: 14
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 2
Roll 3
  • type: Attack
  • Roll: 10
  • Modifier: +12
  • Result: 22
  • Advantage: 0
  • Hit: +
  • Damage: 23
  • FirstAtkRnd: 3
Roll 4
  • type: Attack
  • Roll: 15
  • Modifier: +13
  • Result: 28
  • Advantage: +
  • Hit: +
  • Damage: 14
  • FirstAtkRnd: 4
Roll 5
  • type: Attack
  • Roll: 6
  • Modifier: +13
  • Result: 19
  • Advantage: +
  • Hit: +
  • Damage: 13
  • FirstAtkRnd: 4
Roll 6
  • type: Save
  • Skill: Constitution
  • Roll: 14
  • Modifier: +6
  • Result: 20
  • Advantage: 0
Roll 7
  • type: Attack
  • Roll: 11
  • Modifier: +12
  • Result: 23
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 7
Roll 8
  • type: Save
  • Skill: Constitution
  • Roll: 3
  • Modifier: +6
  • Result: 9
  • Advantage: 0
Roll 9
  • type: Attack
  • Roll: 1
  • Modifier: +13
  • Result: 14
  • Advantage: 0
  • Hit:
  • Damage: 0
  • FirstAtkRnd: 9
Roll 10
  • type: Attack
  • Roll: 6
  • Modifier: +13
  • Result: 19
  • Advantage: 0
  • Hit: +
  • Damage: 11
  • FirstAtkRnd: 9
Roll 11
  • type: Attack
  • Roll: 8
  • Modifier: +12
  • Result: 20
  • Advantage: 0
  • Hit: +
  • Damage: 25
  • FirstAtkRnd: 11
Roll 12
  • type: Save
  • Skill: Charisma
  • Roll: 13
  • Modifier: -2
  • Result: 11
  • Advantage: 0
Roll 13
  • type: Attack
  • Roll: 15
  • Modifier: +13
  • Result: 28
  • Advantage: +
  • Hit: +
  • Damage: 14
  • FirstAtkRnd: 13
Roll 14
  • type: Attack
  • Roll: 4
  • Modifier: +13
  • Result: 17
  • Advantage: +
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 14
Roll 15
  • type: Attack
  • Roll: 17
  • Modifier: +13
  • Result: 30
  • Advantage: +
  • Hit: +
  • Damage: 18
  • FirstAtkRnd: 15
Roll 16
  • type: Attack
  • Roll: 4
  • Modifier: +13
  • Result: 17
  • Advantage: +
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 15
Roll 17
  • type: Attack
  • Roll: 14
  • Modifier: +13
  • Result: 27
  • Advantage: +
  • Hit: +
  • Damage: 19
  • FirstAtkRnd: 17
Roll 18
  • type: Attack
  • Roll: 11
  • Modifier: +13
  • Result: 24
  • Advantage: +
  • Hit: +
  • Damage: 14
  • FirstAtkRnd: 18
Roll 19
  • type: Attack
  • Roll: 11
  • Modifier: +13
  • Result: 24
  • Advantage: 0
  • Hit: +
  • Damage: 24
  • FirstAtkRnd: 19
Roll 20
  • type: Attack
  • Roll: 18
  • Modifier: +13
  • Result: 31
  • Advantage: 0
  • Hit: +
  • Damage: 11
  • FirstAtkRnd: 20

Broken Promises (Ezekiel_III):
Roll 1
  • type: Skill check
  • Skill: Arcana
  • Roll: 19
  • Modifier: 0
  • Result: 19
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Insight
  • Roll: 16
  • Modifier: +8
  • Result: 24
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Initiative
  • Roll: 15
  • Modifier: +1
  • Result: 16
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Charisma
  • Roll: 13
  • Modifier: +5
  • Result: 18
  • Advantage: +
Roll 5
  • type: Attack (Hound)
  • Roll: 15
  • Modifier: +5
  • Result: 20
  • Advantage: +
  • Hit: +
  • Damage: 10
  • FirstAtkRnd: 5
Roll 6
  • type: Save
  • Skill: Constitution
  • Roll: 19
  • Modifier: +2
  • Result: 21
  • Advantage: 0
Roll 7
  • type: Attack (Hound)
  • Roll: 4
  • Modifier: +5
  • Result: 9
  • Advantage: +
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 7
Roll 8
  • type: Attack (Hound)
  • Roll: 7
  • Modifier: +5
  • Result: 12
  • Advantage: +
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 8
Roll 9
  • type: Save
  • Skill: Constitution
  • Roll: 8
  • Modifier: +2
  • Result: 10
  • Advantage: 0
Roll 10
  • type: Attack (Hound)
  • Roll: 5
  • Modifier: +5
  • Result: 10
  • Advantage: +
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 10
Roll 11
  • type: Save
  • Skill: Charisma
  • Roll: 17
  • Modifier: -2
  • Result: 15
  • Advantage: 0

Maharib (itmeJP):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Roll: 9
  • Modifier: 0
  • Result: 9
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Religion
  • Roll: 12
  • Modifier: +1
  • Result: 13
  • Advantage: +
Roll 3
  • type: Skill check
  • Skill: Religion
  • Roll: 11
  • Modifier: +1
  • Result: 12
  • Advantage: 0
Roll 4
  • type: Attack
  • Roll: 8
  • Modifier: +10
  • Result: 18
  • Advantage: +
  • Hit: +
  • Damage: 14
  • FirstAtkRnd: 4
Roll 5
  • type: Attack
  • Roll: 9
  • Modifier: +10
  • Result: 19
  • Advantage: +
  • Hit: +
  • Damage: 8
  • FirstAtkRnd: 4
Roll 6
  • type: Attack
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Advantage: +
  • Hit: ++
  • Damage: 12
  • FirstAtkRnd: 4
Roll 7
  • type: Attack
  • Roll: 10
  • Modifier: +10
  • Result: 20
  • Advantage: +
  • Hit: +
  • Damage: 13
  • FirstAtkRnd: 4
Roll 8
  • type: Attack
  • Roll: 20
  • Modifier: +10
  • Result: 30
  • Advantage: +
  • Hit: ++
  • Damage: 19
  • FirstAtkRnd: 4
Roll 9
  • type: Attack
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: +
  • Hit: +
  • Damage: 8
  • FirstAtkRnd: 4
Roll 10
  • type: Spell
  • Spell: Wound
  • Damage: 2
Roll 11
  • type: Save
  • Skill: Constitution
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: 0
Roll 12
  • type: Attack
  • Roll: 20
  • Modifier: +10
  • Result: 30
  • Advantage: +
  • Hit: ++
  • Damage: 25
  • FirstAtkRnd: 12
Roll 13
  • type: Attack
  • Roll: 12
  • Modifier: +10
  • Result: 22
  • Advantage: +
  • Hit: +
  • Damage: 10
  • FirstAtkRnd: 12
Roll 14
  • type: Attack
  • Roll: 9
  • Modifier: +10
  • Result: 19
  • Advantage: +
  • Hit: +
  • Damage: 11
  • FirstAtkRnd: 12
Roll 15
  • type: Spell
  • Spell: Wound
  • Damage: 2
Roll 16
  • type: Attack
  • Roll: 6
  • Modifier: +10
  • Result: 16
  • Advantage: 0
  • Hit: +
  • Damage: 16
  • FirstAtkRnd: 16
Roll 17
  • type: Attack
  • Roll: 6
  • Modifier: +10
  • Result: 16
  • Advantage: 0
  • Hit: +
  • Damage: 12
  • FirstAtkRnd: 16
Roll 18
  • type: Attack
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Advantage: 0
  • Hit: ++
  • Damage: 17
  • FirstAtkRnd: 16
Roll 19
  • type: Spell
  • Spell: Wound
  • Damage: 2
Roll 20
  • type: Attack
  • Roll: 2
  • Modifier: +10
  • Result: 12
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 20
Roll 21
  • type: Spell
  • Spell: Wound
  • Damage: 3
Roll 22
  • type: Save
  • Skill: Constitution
  • Roll: 4
  • Modifier: +10
  • Result: 14
  • Advantage: 0
Roll 23
  • type: Attack
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Advantage: +
  • Hit: ++
  • Damage: 21
  • FirstAtkRnd: 23
Roll 24
  • type: Attack
  • Roll: 5
  • Modifier: +10
  • Result: 15
  • Advantage: +
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 23
Roll 25
  • type: Attack
  • Roll: 12
  • Modifier: +10
  • Result: 22
  • Advantage: +
  • Hit: ++
  • Damage: 10
  • FirstAtkRnd: 23
Roll 26
  • type: Save
  • Skill: Constitution
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: 0
Roll 27
  • type: Attack
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: 0
  • Hit: +
  • Damage: 9
  • FirstAtkRnd: 27
Roll 28
  • type: Attack
  • Roll: 11
  • Modifier: +10
  • Result: 21
  • Advantage: 0
  • Hit: +
  • Damage: 10
  • FirstAtkRnd: 27
Roll 29
  • type: Attack
  • Roll: 8
  • Modifier: +10
  • Result: 18
  • Advantage: 0
  • Hit: +
  • Damage: 14
  • FirstAtkRnd: 27
Roll 30
  • type: Spell
  • Spell: Wound
  • Damage: 3
Roll 31
  • type: Save
  • Skill: Charisma
  • Roll: 13
  • Modifier: -2
  • Result: 11
  • Advantage: 0
Roll 32
  • type: Spell
  • Spell: Wound
  • Damage: 1
Roll 33
  • type: Spell
  • Spell: Wound
  • Damage: 2

Adam Koebel:
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Result: 8
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Result: 2
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Initiative
  • Result: 4
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Initiative
  • Result: 9
  • Advantage: 0
Roll 5
  • type: Save
  • Skill: Dexterity
  • Result: 19
  • Advantage: +
Roll 6
  • type: Save
  • Skill: Dexterity
  • Result: 21
  • Advantage: +
Roll 7
  • type: Save
  • Skill: Dexterity
  • Result: 11
  • Advantage: +
Roll 8
  • type: Save
  • Skill: Dexterity
  • Result: 20
  • Advantage: +
Roll 9
  • type: Save
  • Skill: Dexterity
  • Result: 20
  • Advantage: +
Roll 10
  • type: Save
  • Skill: Dexterity
  • Result: 18
  • Advantage: +
Roll 11
  • type: Save
  • Skill: Dexterity
  • Result: 10
  • Advantage: +
Roll 12
  • type: Attack
  • Result: 28
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 44
Roll 13
  • type: Attack
  • Result: 22
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 28
Roll 14
  • type: Save
  • Skill: Strength
  • Result: 19
  • Advantage: 0
Roll 15
  • type: Attack
  • Result: 20
  • Target: Npc
  • Advantage: +
  • Hit: +
  • Damage: 11
Roll 16
  • type: Attack
  • Result: 26
  • Target: Npc
  • Advantage: +
  • Hit: +
  • Damage: 11
Roll 17
  • type: Attack
  • Result: 19
  • Target: Npc
  • Advantage: +
  • Hit: +
  • Damage: 14
Roll 18
  • type: Save
  • Skill: Constitution
  • Result: ?
  • Advantage: 0
Roll 19
  • type: Save
  • Skill: Constitution
  • Result: ?
  • Advantage: 0
Roll 20
  • type: Save
  • Skill: Constitution
  • Result: 9
  • Advantage: 0
Roll 21
  • type: Damage
  • Damage: 3
  • Target: Maharib
Roll 22
  • type: Damage
  • Damage: 3
  • Target: Berg
Roll 23
  • type: Damage
  • Damage: 3
  • Target: Hound
Roll 24
  • type: Damage
  • Damage: 7
  • Target: Npc
Roll 25
  • type: Damage
  • Damage: 7
  • Target: Ramus
Roll 26
  • type: Attack
  • Result: 27
  • Target: Npc
  • Advantage: +
  • Hit: +
  • Damage: 17
Roll 27
  • type: Attack
  • Result: 22
  • Target: Npc
  • Advantage: +
  • Hit: +
  • Damage: 11
Roll 28
  • type: Attack
  • Result: ?
  • Target: Npc
  • Advantage: +
  • Hit: +
  • Damage: 13
Roll 29
  • type: Save
  • Skill: Dexterity
  • Result: 16
  • Advantage: 0
Roll 30
  • type: Save
  • Skill: Dexterity
  • Result: 19
  • Advantage: 0
Roll 31
  • type: Save
  • Skill: Dexterity
  • Result: 20
  • Advantage: 0
Roll 32
  • type: Save
  • Skill: Constitution
  • Result: 3
  • Advantage: 0
Roll 33
  • type: Attack
  • Result: 17
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 34
  • type: Attack
  • Result: 20
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 13
Roll 35
  • type: Attack
  • Result: 14
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 36
  • type: Attack
  • Result: 10
  • Target: Ramus
  • Advantage: -
  • Hit: -
  • Damage: 0
Roll 37
  • type: Save
  • Skill: Constitution
  • Result: 7
  • Advantage: 0
Roll 38
  • type: Attack
  • Result: 13
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 39
  • type: Attack
  • Result: 27
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 37
Roll 40
  • type: Save
  • Skill: Death
  • Result: 2
  • Advantage: 0
Roll 41
  • type: Save
  • Skill: Constitution
  • Result: 18
  • Advantage: 0
Roll 42
  • type: Attack
  • Result: 11
  • Target: Ramus
  • Advantage: -
  • Hit: -
  • Damage: 0
Roll 43
  • type: Damage
  • Damage: 22
  • Target: Maharib
Roll 44
  • type: Damage
  • Damage: 22
  • Target: Berg
Roll 45
  • type: Damage
  • Damage: 22
  • Target: Ramus
Roll 46
  • type: Damage
  • Damage: 22
  • Target: Hound
Roll 47
  • type: Attack
  • Result: 25
  • Target: Maharib
  • Advantage: -
  • Hit: +
  • Damage: 50
Roll 48
  • type: Attack
  • Result: 20
  • Target: Maharib
  • Advantage: -
  • Hit: +
  • Damage: 53
Roll 49
  • type: Save
  • Skill: Strength
  • Result: 12
  • Advantage: 0
Roll 50
  • type: Attack
  • Result: 24
  • Target: Maharib
  • Advantage: 0
  • Hit: +
  • Damage: 29
Roll 51
  • type: Attack
  • Result: 10
  • Target: Ramus
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 52
  • type: Save
  • Skill: Constitution
  • Result: 18
  • Advantage: 0
Roll 53
  • type: Save
  • Skill: Constitution
  • Result: 14
  • Advantage: 0
Roll 54
  • type: Attack
  • Result: 24
  • Target: Maharib
  • Advantage: 0
  • Hit: +
  • Damage: 22
Roll 55
  • type: Save
  • Skill: Wisdom
  • Result: 29
  • Advantage: 0
Roll 56
  • type: Attack
  • Result: 16
  • Target: Ramus
  • Advantage: -
  • Hit: -
  • Damage: 0
Roll 57
  • type: Attack
  • Result: 16
  • Target: Ramus
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 58
  • type: Save
  • Skill: Wisdom
  • Result: 6
  • Advantage: 0
Roll 59
  • type: Save
  • Skill: Wisdom
  • Result: 20
  • Advantage: 0
Roll 60
  • type: Save
  • Skill: Wisdom
  • Result: 22
  • Advantage: 0
Roll 61
  • type: Attack
  • Result: 20
  • Target: Ramus
  • Advantage: -
  • Hit: +
  • Damage: 46
Roll 62
  • type: Attack
  • Result: 18
  • Target: Ramus
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 63
  • type: Save
  • Skill: Dexterity
  • Result: 24
  • Advantage: 0
Roll 64
  • type: Attack
  • Result: 24
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 62
Roll 65
  • type: Attack
  • Result: 24
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 61

Average Results
  • Ramus Krill: 20.348
  • Broken Promises: 15.818
  • Berg: 20.250
  • Maharib: 19.846
  • Adam Koebel: 16.925


Average Rolls
  • Ramus Krill: 11.826
  • Broken Promises: 12.545
  • Berg: 9.500
  • Maharib: 11.385


Damage dealt
  • Ramus Krill: 440
  • Broken Promises: 10
  • Berg: 186
  • Maharib: 244
  • Adam Koebel: 633


Damage taken
  • Ramus Krill: 75
  • Broken Promises: 0
  • Berg: 148
  • Maharib: 179


  • After rolling above average for 9 episodes in a row, Berg finally rolled below average again with a 9.5
  • Thanks to AoE spells, **Ramus ** easily broke the record for damage dealt by a player with 440 points of damage (173 alone with Fire Storm)
  • Adam also broke his damage record again by dealing a total of 633 damage
  • Maharib almost broke the damage taken record. He just received 3 damage less than Berg in episode 123