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[COURT OF SWORDS // E119 // Q&A] The Ranch Ain't What It Used To Be

bugfucker still obstinate tho

4 Likes

Great show as usual. Question about Amira: will she attempt to attune to Bahath now that Maharib has attuned to the Edge? Has she tried before and the sword has rejected her?

Also, does the Edge come with a matching title for Maharib, like the Hammer of Heaven does for Berg?

5 Likes

Hey @AdamKoebel I am still wondering about the facts of these questions could you help me out?
What’s the home land of the Eldritch race or rather what part of the cosmology?
What is their major weakness?
If they are from some other void I would assume light doesn’t work on those dudes?
Is the Great Green Worm tied with that race?
Were those things on Kalimat which were summoned by the Bell of Mara origins?
Was the spiral some sort of summoning ritual for the first Mara?
Were Mara even a thing before Heaven Bureaucracy was established or after if after why come out after the Primordial age?
That’s it for now have fun on the break from CoS and other things

3 Likes

Sadly for Broken Promises, Berg is the only ally Ramus has learned the name of everyone else is Ramus’s Assistant Number 3 etc.

3 Likes

What do you suppose would happen if Berg and Maharib’s weapons came in contact with one another?

1 Like

Interesting thought. They might repel each other like magnets repulsing each other; or they might cause some kind of explosion as the two opposing energies make contact. We likely won’t know until it happens in the show, if it happens at all.

If I remember correctly didn’t vampires eat souls? If so, what would happen if one tried to eat someone from the void?

I think probably Vampires and Court of the Void Juice addicts have a thing or two in common.

2 Likes

This makes me really curious as to what might happen with Broken Promises if/when she leaves the void and wants to like… “remain”.

2 Likes

Week 119 roll results and statistics:


Ramus Krill (DansGaming):
Roll 1
  • type: Skill check
  • Skill: Perception
  • Roll: 12
  • Modifier: +10
  • Result: 10
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Persuasion
  • Roll: 3
  • Modifier: +4
  • Result: 7
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Arcana
  • Roll: 11
  • Modifier: +1
  • Result: 12
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Religion
  • Roll: 19
  • Modifier: +6
  • Result: 25
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: Religion
  • Roll: 2
  • Modifier: +6
  • Result: 8
  • Advantage: 0
Roll 6
  • type: Skill check
  • Skill: Religion
  • Roll: 12
  • Modifier: +6
  • Result: 18
  • Advantage: 0
Roll 7
  • type: Spell
  • Spell: Sacred Flame
  • Damage: 17
Roll 8
  • type: Skill check
  • Skill: Initiative
  • Roll: 2
  • Modifier: +2
  • Result: 4
  • Advantage: 0
Roll 9
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 10
  • Modifier: +10
  • Result: 20
  • Hit: +
  • Damage: 3
  • Advantage: 0
Roll 10
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 6
  • Modifier: +10
  • Result: 16
  • Hit: +
  • Damage: 8
  • Advantage: 0
Roll 11
  • type: Spell
  • Spell: Scorching Ray
  • Roll: 14
  • Modifier: +10
  • Result: 24
  • Hit: +
  • Damage: 7
  • Advantage: 0
Roll 12
  • type: Skill check
  • Skill: Religion
  • Roll: 9
  • Modifier: +6
  • Result: 15
  • Advantage: 0
Roll 13
  • type: Skill check
  • Skill: Religion
  • Roll: 14
  • Modifier: +6
  • Result: 20
  • Advantage: 0
Roll 14
  • type: Skill check
  • Skill: Perception
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: 0

Berg (GassyMexican):
Roll 1
  • type: Skill check
  • Skill: Insight
  • Roll: 12
  • Modifier: -2
  • Result: 10
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Perception
  • Roll: 13
  • Modifier: +3
  • Result: 16
  • Advantage: 0
Roll 3
  • type: Save
  • Skill: Wisdom
  • Roll: 10
  • Modifier: +3
  • Result: 13
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Athletics
  • Roll: 19
  • Modifier: +9
  • Result: 28
  • Advantage: 0
Roll 5
  • type: Attack
  • Roll: 18
  • Modifier: +10
  • Result: 28
  • Advantage: 0
  • Hit: +
  • Damage: 12
  • FirstAtkRnd: 5
Roll 6
  • type: Skill check
  • Skill: Initiative
  • Roll: 16
  • Modifier: +1
  • Result: 17
  • Advantage: +
Roll 7
  • type: Attack
  • Roll: 10
  • Modifier: +10
  • Result: 20
  • Advantage: 0
  • Hit: +
  • Damage: 24
  • FirstAtkRnd: 7
Roll 8
  • type: Attack
  • Roll: 17
  • Modifier: +10
  • Result: 27
  • Advantage: 0
  • Hit: +
  • Damage: 10
  • FirstAtkRnd: 7
Roll 9
  • type: Attack
  • Roll: 2
  • Modifier: +10
  • Result: 12
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 9
Roll 10
  • type: Attack
  • Roll: 15
  • Modifier: +10
  • Result: 25
  • Advantage: 0
  • Hit: +
  • Damage: 19
  • FirstAtkRnd: 9

Broken Promises (Ezekiel_III):
Roll 1
  • type: Skill check
  • Skill: Insight
  • Roll: 2
  • Modifier: +7
  • Result: 9
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: History
  • Roll: 14
  • Modifier: 0
  • Result: 14
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Perception
  • Roll: 11
  • Modifier: +3
  • Result: 14
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Religion
  • Roll: 15
  • Modifier: 0
  • Result: 15
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: Deception
  • Roll: 20
  • Modifier: +9
  • Result: 29
  • Advantage: 0
Roll 6
  • type: Skill check
  • Skill: Perception
  • Roll: 12
  • Modifier: +3
  • Result: 15
  • Advantage: 0
Roll 7
  • type: Skill check
  • Skill: ?
  • Roll: 7
  • Modifier: +4
  • Result: 11
  • Advantage: 0

Maharib (itmeJP):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Roll: 3
  • Modifier: 0
  • Result: 3
  • Advantage: 0
Roll 2
  • type: Attack
  • Roll: 16
  • Modifier: +10
  • Result: 26
  • Advantage: 0
  • Hit: +
  • Damage: 9
  • FirstAtkRnd: 2
Roll 3
  • type: Skill check
  • Skill: Athletics
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Advantage: 0
Roll 4
  • type: Save
  • Skill: Constitution
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: 0

Adam Koebel:
Roll 1
  • type: Skill check
  • Skill: Insight
  • Result: 17
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Insight
  • Result: 16
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: ?
  • Result: 14
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: ?
  • Result: 8
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: ?
  • Result: 19
  • Advantage: 0
Roll 6
  • type: Save
  • Skill: Wisdom
  • Result: 4
  • Advantage: 0
Roll 7
  • type: Save
  • Skill: Dexterity
  • Result: 7
  • Advantage: 0
Roll 8
  • type: Skill check
  • Skill: Athletics
  • Result: 19
  • Advantage: 0
Roll 9
  • type: Attack
  • Result: 21
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 0
Roll 10
  • type: Attack
  • Result: 24
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 11
Roll 11
  • type: Skill check
  • Skill: Initiative
  • Result: 16
  • Advantage: 0
Roll 12
  • type: Attack
  • Result: 8
  • Target: Berg
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 13
  • type: Attack
  • Result: 22
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 14
Roll 14
  • type: Attack
  • Result: 15
  • Target: Berg
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 15
  • type: Attack
  • Result: 11
  • Target: Berg
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 16
  • type: Save
  • Skill: Dexterity
  • Result: 26
  • Advantage: 0

Average Results
  • Ramus Krill: 15.538
  • Broken Promises: 15.286
  • Berg: 19.600
  • Maharib: 20.250
  • Adam Koebel: 15.438


Average Rolls
  • Ramus Krill: 9.769
  • Broken Promises: 11.571
  • Berg: 13.200
  • Maharib: 12.750


Damage dealt
  • Ramus Krill: 35
  • Broken Promises: 0
  • Berg: 65
  • Maharib: 9
  • Adam Koebel: 25


Damage taken
  • Ramus Krill: 0
  • Broken Promises: 0
  • Berg: 25
  • Maharib: 0