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[COURT OF SWORDS // E117 // Q&A] The Streets of Opportunity

q-and-a
court-of-swords

(AdamKoebel) #1

One White Moth Flutters Around a Flame


(Zenesectling) #2

Hey @AdamKoebel so THE Mara are all the guys that have to do with the Factions like the Fool Inverse and the Dragonites
What do the Queen, King, Knight and the Paige have to do with them?
Are they just a figures of political discussion?
Are there more of those types of dudes and to what faction do they belong?
A little throwback back in the Primordial day and age when the Bureaucracy Heaven was being established you said some of the old Gods had a choice to either accept Heaven or go to slumber (much like Maru Bavati) or refuse it. What happened to those old Gods who accepted the whole Bureaucracy of Heaven deal?
Did they still keep their godhood or not?


(philipov) #3

They’re the Dragon Knights :smiley: I was also thinking all episode that it sounded like Dragonites, though.


(Zenesectling) #4

Sorry my mistake


(AdamKoebel) #5

all the Mara have their own servants, the Divine Comedy and the Dragon Knights serve the Fool and the Dragon Prince!

They serve the Fool, Inverse!

They became Gods in Heaven.


(TwilightBorealis) #6

About the medallion that Ramus received from 1 billion tiny legs,

Potential Spoilers

did the dragons look something like this: https://www.deviantart.com/markwester/art/Tribute-to-the-serpents-521810326 ?


(AdamKoebel) #7

Perhaps it did…


(KidCronos) #8

:itmejphi: Just finished the VoD and came to say great episode as usual. :itmejp10:


(AdamKoebel) #9

thank you!


(Dalon9) #10

Week 117 roll results and statistics:


Ramus Krill (DansGaming):
Roll 1
  • type: Skill check
  • Skill: Perception
  • Roll: 12
  • Modifier: +10
  • Result: 22
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Roll: 5
  • Modifier: +2
  • Result: 7
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Arcana
  • Roll: 13
  • Modifier: +1
  • Result: 14
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Religion
  • Roll: 15
  • Modifier: +6
  • Result: 21
  • Advantage: +
Roll 5
  • type: Spell
  • Spell: Harm
  • Damage: 25
Roll 6
  • type: Spell
  • Spell: Spiritual Weapon
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Hit: +
  • Damage: 13
  • Advantage: 0
Roll 7
  • type: Spell
  • Spell: Spiritual Weapon
  • Roll: 17
  • Modifier: +10
  • Result: 27
  • Hit: +
  • Damage: 7
  • Advantage: 0
Roll 8
  • type: Spell
  • Spell: Mass Cure Wounds
  • Healing: 80
Roll 9
  • type: Spell
  • Spell: Spiritual Weapon
  • Roll: 20
  • Modifier: +10
  • Result: 30
  • Hit: ++
  • Damage: 12
  • Advantage: 0
Roll 10
  • type: Spell
  • Spell: Toll the Dead
  • Damage: 25
Roll 11
  • type: Skill check
  • Skill: Religion
  • Roll: 2
  • Modifier: +6
  • Result: 8
  • Advantage: 0
Roll 12
  • type: Skill check
  • Skill: Perception
  • Roll: 1
  • Modifier: +10
  • Result: 11
  • Advantage: 0
Roll 13
  • type: Skill check
  • Skill: Minigame
  • Roll: 20
  • Modifier: 0
  • Result: 20
  • Advantage: 0
Roll 14
  • type: Skill check
  • Skill: Minigame
  • Roll: 4
  • Modifier: 0
  • Result: 4
  • Advantage: 0
Roll 15
  • type: Skill check
  • Skill: Minigame
  • Roll: 18
  • Modifier: 0
  • Result: 18
  • Advantage: 0
Roll 16
  • type: Skill check
  • Skill: Minigame
  • Roll: 14
  • Modifier: 0
  • Result: 14
  • Advantage: 0
Roll 17
  • type: Skill check
  • Skill: Minigame
  • Roll: 6
  • Modifier: 0
  • Result: 6
  • Advantage: 0
Roll 18
  • type: Skill check
  • Skill: Minigame
  • Roll: 1
  • Modifier: 0
  • Result: 1
  • Advantage: 0
Roll 19
  • type: Skill check
  • Skill: Minigame
  • Roll: 3
  • Modifier: 0
  • Result: 3
  • Advantage: 0
Roll 20
  • type: Skill check
  • Skill: Minigame
  • Roll: 15
  • Modifier: 0
  • Result: 15
  • Advantage: +
Roll 21
  • type: Skill check
  • Skill: Investigation
  • Roll: 4
  • Modifier: +1
  • Result: 5
  • Advantage: 0
Roll 22
  • type: Skill check
  • Skill: Religion
  • Roll: 14
  • Modifier: +6
  • Result: 20
  • Advantage: 0

Berg (GassyMexican):
Roll 1
  • type: Skill check
  • Skill: Perception
  • Roll: 1
  • Modifier: +3
  • Result: 4
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Roll: 19
  • Modifier: +1
  • Result: 20
  • Advantage: +
Roll 3
  • type: Attack
  • Roll: 15
  • Modifier: +10
  • Result: 25
  • Advantage: 0
  • Hit: +
  • Damage: 21
  • FirstAtkRnd: 3
Roll 4
  • type: Attack
  • Roll: 4
  • Modifier: +10
  • Result: 14
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 3
Roll 5
  • type: Skill check
  • Skill: Arcana
  • Roll: 17
  • Modifier: -1
  • Result: 16
  • Advantage: 0
Roll 6
  • type: Save
  • Skill: Dexterity
  • Roll: 16
  • Modifier: +1
  • Result: 17
  • Advantage: +
Roll 7
  • type: Attack
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: 0
  • Hit: +
  • Damage: 24
  • FirstAtkRnd: 7
Roll 8
  • type: Attack
  • Roll: 17
  • Modifier: +10
  • Result: 27
  • Advantage: 0
  • Hit: +
  • Damage: 19
  • FirstAtkRnd: 7
Roll 9
  • type: Attack
  • Roll: 10
  • Modifier: +10
  • Result: 20
  • Advantage: 0
  • Hit: +
  • Damage: 27
  • FirstAtkRnd: 9
Roll 10
  • type: Attack
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Advantage: 0
  • Hit: +
  • Damage: 23
  • FirstAtkRnd: 9
Roll 11
  • type: Attack
  • Roll: 3
  • Modifier: +10
  • Result: 13
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 11
Roll 12
  • type: Attack
  • Roll: 18
  • Modifier: +10
  • Result: 28
  • Advantage: 0
  • Hit: +
  • Damage: 26
  • FirstAtkRnd: 11
Roll 13
  • type: Attack
  • Roll: 19
  • Modifier: +10
  • Result: 29
  • Advantage: 0
  • Hit: +
  • Damage: 19
  • FirstAtkRnd: 13
Roll 14
  • type: Attack
  • Roll: 11
  • Modifier: +10
  • Result: 21
  • Advantage: 0
  • Hit: +
  • Damage: 29
  • FirstAtkRnd: 13
Roll 15
  • type: Skill check
  • Skill: Perception
  • Roll: 14
  • Modifier: +3
  • Result: 17
  • Advantage: 0
Roll 16
  • type: Skill check
  • Skill: Investigation
  • Roll: 14
  • Modifier: -1
  • Result: 13
  • Advantage: 0
Roll 17
  • type: Skill check
  • Skill: Athletics
  • Roll: 17
  • Modifier: +12
  • Result: 29
  • Advantage: +

Broken Promises (Ezekiel_III):
Roll 1
  • type: Skill check
  • Skill: Survival
  • Roll: 1
  • Modifier: +3
  • Result: 4
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Roll: 9
  • Modifier: +1
  • Result: 10
  • Advantage: 0
Roll 3
  • type: Spell
  • Spell: Synaptic Static
  • Damage: 39
Roll 4
  • type: Save
  • Skill: Charisma
  • Roll: 13
  • Modifier: +9
  • Result: 22
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: Perception
  • Roll: 17
  • Modifier: +3
  • Result: 20
  • Advantage: 0
Roll 6
  • type: Skill check
  • Skill: Arcana
  • Roll: 9
  • Modifier: 0
  • Result: 9
  • Advantage: 0
Roll 7
  • type: Skill check
  • Skill: Survival
  • Roll: 11
  • Modifier: +3
  • Result: 14
  • Advantage: +
Roll 8
  • type: Save
  • Skill: Charisma
  • Roll: 14
  • Modifier: +9
  • Result: 23
  • Advantage: +
Roll 9
  • type: Skill check
  • Skill: Persuasion
  • Roll: 19
  • Modifier: +1
  • Result: 20
  • Advantage: 0
Roll 10
  • type: Skill check
  • Skill: Perception
  • Roll: 17
  • Modifier: +3
  • Result: 20
  • Advantage: 0
Roll 11
  • type: Skill check
  • Skill: Minigame
  • Roll: 12
  • Modifier: 0
  • Result: 12
  • Advantage: 0
Roll 12
  • type: Skill check
  • Skill: Minigame
  • Roll: 2
  • Modifier: 0
  • Result: 2
  • Advantage: 0
Roll 13
  • type: Skill check
  • Skill: Minigame
  • Roll: 11
  • Modifier: 0
  • Result: 11
  • Advantage: 0
Roll 14
  • type: Skill check
  • Skill: Minigame
  • Roll: 9
  • Modifier: 0
  • Result: 9
  • Advantage: 0
Roll 15
  • type: Skill check
  • Skill: Minigame
  • Roll: 7
  • Modifier: 0
  • Result: 7
  • Advantage: 0
Roll 16
  • type: Skill check
  • Skill: Minigame
  • Roll: 12
  • Modifier: 0
  • Result: 12
  • Advantage: 0
Roll 17
  • type: Skill check
  • Skill: Minigame
  • Roll: 5
  • Modifier: 0
  • Result: 5
  • Advantage: 0
Roll 18
  • type: Skill check
  • Skill: Minigame
  • Roll: 9
  • Modifier: 0
  • Result: 9
  • Advantage: 0
Roll 19
  • type: Skill check
  • Skill: Insight
  • Roll: 13
  • Modifier: +7
  • Result: 20
  • Advantage: 0
Roll 20
  • type: Skill check
  • Skill: Investigation
  • Roll: 7
  • Modifier: 0
  • Result: 7
  • Advantage: 0

Maharib (itmeJP):
Roll 1
  • type: Skill check
  • Skill: Insight
  • Roll: 17
  • Modifier: -1
  • Result: 16
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Perception
  • Roll: 10
  • Modifier: +4
  • Result: 14
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Initiative
  • Roll: 13
  • Modifier: 0
  • Result: 13
  • Advantage: 0
Roll 4
  • type: Attack
  • Roll: 3
  • Modifier: +10
  • Result: 13
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 4
Roll 5
  • type: Attack
  • Roll: 15
  • Modifier: +10
  • Result: 25
  • Advantage: 0
  • Hit: +
  • Damage: 10
  • FirstAtkRnd: 4
Roll 6
  • type: Attack
  • Roll: 4
  • Modifier: +10
  • Result: 14
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 4
Roll 7
  • type: Skill check
  • Skill: Arcana
  • Roll: 16
  • Modifier: +1
  • Result: 17
  • Advantage: 0
Roll 8
  • type: Save
  • Skill: Dexterity
  • Roll: 8
  • Modifier: 0
  • Result: 8
  • Advantage: 0
Roll 9
  • type: Attack
  • Roll: 6
  • Modifier: +10
  • Result: 16
  • Advantage: 0
  • Hit: +
  • Damage: 9
  • FirstAtkRnd: 9
Roll 10
  • type: Attack
  • Roll: 17
  • Modifier: +10
  • Result: 27
  • Advantage: 0
  • Hit: +
  • Damage: 11
  • FirstAtkRnd: 9
Roll 11
  • type: Attack
  • Roll: 4
  • Modifier: +10
  • Result: 14
  • Advantage: 0
  • Hit: -
  • Damage: 0
  • FirstAtkRnd: 9
Roll 12
  • type: Attack
  • Roll: 13
  • Modifier: +10
  • Result: 23
  • Advantage: +
  • Hit: +
  • Damage: 14
  • FirstAtkRnd: 12
Roll 13
  • type: Attack
  • Roll: 16
  • Modifier: +10
  • Result: 26
  • Advantage: +
  • Hit: +
  • Damage: 10
  • FirstAtkRnd: 12
Roll 14
  • type: Attack
  • Roll: 6
  • Modifier: +10
  • Result: 16
  • Advantage: +
  • Hit: +
  • Damage: 15
  • FirstAtkRnd: 12
Roll 15
  • type: Attack
  • Roll: 15
  • Modifier: +10
  • Result: 25
  • Advantage: 0
  • Hit: +
  • Damage: 8
  • FirstAtkRnd: 15
Roll 16
  • type: Attack
  • Roll: 1
  • Modifier: +10
  • Result: 11
  • Advantage: 0
  • Hit: –
  • Damage: 0
  • FirstAtkRnd: 15
Roll 17
  • type: Attack
  • Roll: 9
  • Modifier: +10
  • Result: 19
  • Advantage: 0
  • Hit: +
  • Damage: 9
  • FirstAtkRnd: 15
Roll 18
  • type: Save
  • Skill: Dexterity
  • Roll: 5
  • Modifier: 0
  • Result: 5
  • Advantage: 0
Roll 19
  • type: Save
  • Skill: Wisdom
  • Roll: 19
  • Modifier: -1
  • Result: 18
  • Advantage: 0

Adam Koebel:
Roll 1
  • type: Skill check
  • Skill: Perception
  • Result: 19
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Initiative
  • Result: 5
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Initiative
  • Result: 15
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Initiative
  • Result: 7
  • Advantage: 0
Roll 5
  • type: Attack
  • Result: 24
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 12
Roll 6
  • type: Attack
  • Result: 16
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 10
Roll 7
  • type: Save
  • Skill: Wisdom
  • Result: 17
  • Advantage: 0
Roll 8
  • type: Damage
  • Damage: 11
  • Target: Berg
Roll 9
  • type: Attack
  • Result: 24
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 12
Roll 10
  • type: Attack
  • Result: 22
  • Target: Ramus
  • Advantage: -
  • Hit: +
  • Damage: 13
Roll 11
  • type: Damage
  • Damage: 27
  • Target: Maharib
Roll 12
  • type: Save
  • Skill: Constitution
  • Result: 19
  • Advantage: 0
Roll 13
  • type: Save
  • Skill: Strength
  • Result: 20
  • Advantage: 0
Roll 14
  • type: Attack
  • Result: 20
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 11
Roll 15
  • type: Attack
  • Result: 24
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 5
Roll 16
  • type: Attack
  • Result: 19
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 1
Roll 17
  • type: Attack
  • Result: 17
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 10
Roll 18
  • type: Attack
  • Result: 26
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 9
Roll 19
  • type: Save
  • Skill: Intelligence
  • Result: 9
  • Advantage: 0
Roll 20
  • type: Save
  • Skill: Intelligence
  • Result: 20
  • Advantage: +
Roll 21
  • type: Attack
  • Result: 18
  • Target: Promises
  • Advantage: -
  • Hit: +
  • Damage: 9
Roll 22
  • type: Attack
  • Result: 24
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 8
Roll 23
  • type: Attack
  • Result: 10
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 24
  • type: Attack
  • Result: 16
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 25
  • type: Attack
  • Result: 6
  • Target: Maharib
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 26
  • type: Attack
  • Result: 6
  • Target: Berg
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 27
  • type: Attack
  • Result: 22
  • Target: Berg
  • Advantage: +
  • Hit: +
  • Damage: 12
Roll 28
  • type: Attack
  • Result: 22
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 18
Roll 29
  • type: Save
  • Skill: Wisdom
  • Result: 20
  • Advantage: 0
Roll 30
  • type: Attack
  • Result: 18
  • Target: Promises
  • Advantage: 0
  • Hit: +
  • Damage: 8
Roll 31
  • type: Attack
  • Result: 11
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 32
  • type: Attack
  • Result: 28
  • Target: Maharib
  • Advantage: 0
  • Hit: +
  • Damage: 20
Roll 33
  • type: Attack
  • Result: 26
  • Target: Ramus
  • Advantage: 0
  • Hit: +
  • Damage: 14
Roll 34
  • type: Attack
  • Result: 17
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: ?
Roll 35
  • type: Attack
  • Result: 23
  • Target: Ramus
  • Advantage: 0
  • Hit: +
  • Damage: 8
Roll 36
  • type: Attack
  • Result: 18
  • Target: Maharib
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 37
  • type: Damage
  • Damage: 6
  • Target: Promises
Roll 38
  • type: Save
  • Skill: Constitution
  • Result: 20
  • Advantage: 0
Roll 39
  • type: Attack
  • Result: 20
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 9
Roll 40
  • type: Attack
  • Result: 13
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 41
  • type: Attack
  • Result: 15
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 42
  • type: Attack
  • Result: 18
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 12
Roll 43
  • type: Attack
  • Result: 17
  • Target: Ramus
  • Advantage: -
  • Hit: -
  • Damage: 0
Roll 44
  • type: Attack
  • Result: 8
  • Target: Npc
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 45
  • type: Attack
  • Result: 28
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 18
Roll 46
  • type: Attack
  • Result: 26
  • Target: Ramus
  • Advantage: 0
  • Hit: +
  • Damage: 13
Roll 47
  • type: Attack
  • Result: 28
  • Target: Promises
  • Advantage: 0
  • Hit: +
  • Damage: 22
Roll 48
  • type: Attack
  • Result: 12
  • Target: Maharib
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 49
  • type: Attack
  • Result: 28
  • Target: Maharib
  • Advantage: 0
  • Hit: +
  • Damage: 18
Roll 50
  • type: Attack
  • Result: 15
  • Target: Npc
  • Advantage: 0
  • Hit: +
  • Damage: 14
Roll 51
  • type: Damage
  • Damage: 8
  • Target: Promises
Roll 52
  • type: Save
  • Skill: Dexterity
  • Result: 21
  • Advantage: +
Roll 53
  • type: Attack
  • Result: 16
  • Target: Ramus
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 54
  • type: Attack
  • Result: 22
  • Target: Berg
  • Advantage: 0
  • Hit: +
  • Damage: 9
Roll 55
  • type: Save
  • Skill: Wisdom
  • Result: 16
  • Advantage: 0

Average Results
  • Ramus Krill: 14.158
  • Broken Promises: 12.421
  • Berg: 20.294
  • Maharib: 16.842
  • Adam Koebel: 18.255


Average Rolls
  • Ramus Krill: 10.368
  • Broken Promises: 10.368
  • Berg: 13.353
  • Maharib: 10.368


Damage dealt
  • Ramus Krill: 82
  • Broken Promises: 39
  • Berg: 188
  • Maharib: 86
  • Adam Koebel: 347


Damage taken
  • Ramus Krill: 48
  • Broken Promises: 53
  • Berg: 74
  • Maharib: 65


  • Ramus, Broken Promises and Maharib had the exact same roll average this week

    • All of them had 19 rolls
    • The sum of the rolls was 197 each
    • Resulting in a 10.368 average
    • I have no idea how small the chances are of something like this occurring, especially with that many rolls
  • Also Berg had a pretty good week with a solid 13.353 roll average


I also made a graph of Berg’s d6 Radiant Damage Rolls since the party got to the void in week 105: