Thereâs a certain sense of flow and chemistry with the talent brought onto Rollplay. This is in large part due to the nature of cast being experienced âperformersâ in one way or another. Add to that the massive range of players we have on display and JPâs production ability (managing audio and overlays for a quality viewing experience without âoverdoing itâ).
You take all that and throw these talented players into a well thought-out setting to basically do whatever they want within the context of the shared fiction, and you have something special.
The chaos and unpredictability of these open, free-flowing ânarrativesâ lends to a certain sense of truly genuine âactorâ investment, which translates well over to the audience⌠We feel that awe and excitement exuding from the players when Geoff crits some badass maneuver. We laugh right there with them when JP does something completely absurd. Only the GM has some vague, amorphous ideas about whatâs going to happen - otherwise, weâre all right there in it waiting to see what happens, as if a live documentary film crew made of ghosts followed Frodo to Mordor pretending they werenât there.
Player exploration of different philosophies on-the-fly is also particularly compelling. Itâs not a written script where the actors just function as a mouthpiece for someone elseâs written characterâs motivations. No, the players have to put themselves in that space and truly contemplate what they would do in the shoes of their own creation in the moment.
Of course, that non-traditional storytelling in itself is a refreshing breath for us. There is no plot armor. The world functions as a world, and the characters are only there to service some story of the world within the laws of its own âphysicsâ. This contrasts to nearly every other traditional storytelling medium where the setting is largely there to facilitate a specific story where good triumphs over evil unequivocally, or every detail has some specifically designed narrative context, etc. In this medium, the world will always keep on keeping on no matter who or what wins/loses/prospers/dies, and the characters must bow to the âwillâ of the world (the rules of the game and RNGesus.)
And community definitely contributes some small (yet significant) part to the medium as well. The hype, shock, sadness, and amusement is palpable and immediately shareable.