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[COURT OF SWORDS // E133 // Q&A] Queen of Flame and Darkness

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q-and-a

(TwilightBorealis) #22

I really like this take too! I hadn’t thought of spacial-temporal folding. Very fun stuff.


(Elyoslayer) #23

When he said “Banish me!” I loled so hard. Also, let’s not forget, apart from Bahath beind a little bitch the whole time. His other 2 ideas was going to the void and getting captured by the Mara straight away or burning his own worshippers or getting his ass handed to him by the group. Bahath needs some brain fixing I suppose. May I suggest a lobotomy?


(SoCutey) #24

Will Zeke be level 15 now that he is becoming a “real” PC?


(SilasTheInuk12) #25

I almost cried when Ramus said Zadahni. That whole part was just beautiful between Zeke and Dan


(Typoko) #26

Well fuck, didn’t see that one coming. Things keep staying interesting with twists like this! Really excited to see where this whole thing ends up eventually. Hard to wrap my mind around the idea how one would even fight Heaven. :thinking:


(Twitch: FifthGear) #27

canadian dragon ball z intro: https://youtu.be/xAOCnSKz-x8


(Dalon9) #28

Week 133 roll results and statistics:


Ramus Krill (DansGaming):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Roll: 11
  • Modifier: +2
  • Result: 13
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Charisma
  • Roll: 14
  • Modifier: -1
  • Result: 13
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Charisma
  • Roll: 14
  • Modifier: -1
  • Result: 13
  • Advantage: 0
Roll 4
  • type: Skill check
  • Skill: Charisma
  • Roll: 8
  • Modifier: -1
  • Result: 7
  • Advantage: 0
Roll 5
  • type: Skill check
  • Skill: Charisma
  • Roll: 13
  • Modifier: -1
  • Result: 12
  • Advantage: 0
Roll 6
  • type: Skill check
  • Skill: Charisma
  • Roll: 15
  • Modifier: -1
  • Result: 14
  • Advantage: 0
Roll 7
  • type: Skill check
  • Skill: Charisma
  • Roll: 7
  • Modifier: -1
  • Result: 6
  • Advantage: 0
Roll 8
  • type: Save
  • Skill: Constitution
  • Roll: 20
  • Modifier: +3
  • Result: 23
  • Advantage: 0
Roll 9
  • type: Skill check
  • Skill: Insight
  • Roll: 10
  • Modifier: +10
  • Result: 20
  • Advantage: 0
Roll 10
  • type: Skill check
  • Skill: Persuasion
  • Roll: 9
  • Modifier: +7
  • Result: 16
  • Advantage: +
Roll 11
  • type: Skill check
  • Skill: Persuasion
  • Roll: 6
  • Modifier: +4
  • Result: 10
  • Advantage: 0

Berg (GassyMexican):
Roll 1
  • type: Save
  • Skill: Constitution
  • Roll: 8
  • Modifier: +6
  • Result: 14
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Athletics
  • Roll: 19
  • Modifier: +12
  • Result: 31
  • Advantage: +
Roll 3
  • type: Skill check
  • Skill: Insight
  • Roll: 9
  • Modifier: -2
  • Result: 7
  • Advantage: 0

Ten Pillars of Gold (Ezekiel_III):
Roll 1
  • type: Save
  • Skill: Constitution
  • Roll: 10
  • Modifier: 0
  • Result: 10
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: History
  • Roll: 14
  • Modifier: +14
  • Result: 28
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Insight
  • Roll: 6
  • Modifier: +17
  • Result: 23
  • Advantage: 0

Maharib (itmeJP):
Roll 1
  • type: Save
  • Skill: Constitution
  • Roll: 12
  • Modifier: +10
  • Result: 22
  • Advantage: 0
Roll 2
  • type: Skill check
  • Skill: Persuasion
  • Roll: 6
  • Modifier: -2
  • Result: 4
  • Advantage: 0
Roll 3
  • type: Skill check
  • Skill: Insight
  • Roll: 9
  • Modifier: -1
  • Result: 8
  • Advantage: 0

Adam Koebel:
Roll 1
  • type: Damage
  • Damage: 21
  • Target: UnNamed
Roll 2
  • type: Save
  • Skill: Constitution
  • Result: 10
  • Advantage: 0
Roll 3
  • type: Damage
  • Damage: 15
  • Target: Berg
Roll 4
  • type: Damage
  • Damage: 15
  • Target: TenPillars
Roll 5
  • type: Damage
  • Damage: 15
  • Target: Npc
Roll 6
  • type: Damage
  • Damage: 7
  • Target: Maharib
Roll 7
  • type: Damage
  • Damage: 7
  • Target: Ramus
Roll 8
  • type: Save
  • Skill: Wisdom
  • Result: 20
  • Advantage: 0
Roll 9
  • type: Damage
  • Damage: 26
  • Target: Ramus
Roll 10
  • type: Save
  • Skill: Wisdom
  • Result: 22
  • Advantage: 0
Roll 11
  • type: Skill check
  • Skill: ?
  • Result: 22
  • Advantage: 0
Roll 12
  • type: Skill check
  • Skill: ?
  • Result: 26
  • Advantage: 0
Roll 13
  • type: Skill check
  • Skill: Wisdom
  • Result: 18
  • Advantage: 0

Bahath:
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Result: 17
  • Advantage: 0
Roll 2
  • type: Save
  • Skill: Wisdom
  • Result: 13
  • Advantage: 0
Roll 3
  • type: Save
  • Skill: Wisdom
  • Result: 19
  • Advantage: 0
Roll 4
  • type: Save
  • Skill: Constitution
  • Result: 21
  • Advantage: 0
Roll 5
  • type: Spell
  • Spell: Fire Breath
  • Damage: 36
Roll 6
  • type: Attack
  • Result: 14
  • Target: UnNamed
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 7
  • type: Save
  • Skill: Dexterity
  • Result: 19
  • Advantage: 0
Roll 8
  • type: Save
  • Skill: Constitution
  • Result: 26
  • Advantage: 0
Roll 9
  • type: Damage
  • Damage: 6
  • Target: UnNamed
Roll 10
  • type: Damage
  • Damage: 27
  • Target: UnNamed
Roll 11
  • type: Damage
  • Damage: 27
  • Target: Bahath
Roll 12
  • type: Save
  • Skill: Dexterity
  • Result: 18
  • Advantage: 0
Roll 13
  • type: Damage
  • Damage: 12
  • Target: UnNamed
Roll 14
  • type: Damage
  • Damage: 12
  • Target: Bahath
Roll 15
  • type: Attack
  • Result: 11
  • Target: UnNamed
  • Advantage: -
  • Hit: -
  • Damage: 0
Roll 16
  • type: Attack
  • Result: 23
  • Target: UnNamed
  • Advantage: 0
  • Hit: +
  • Damage: 21
Roll 17
  • type: Attack
  • Result: 16
  • Target: UnNamed
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 18
  • type: Attack
  • Result: 16
  • Target: UnNamed
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 19
  • type: Damage
  • Damage: 5
  • Target: UnNamed
Roll 20
  • type: Attack
  • Result: 16
  • Target: UnNamed
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 21
  • type: Save
  • Skill: Dexterity
  • Result: 20
  • Advantage: 0
Roll 22
  • type: Attack
  • Result: 22
  • Target: UnNamed
  • Advantage: 0
  • Hit: +
  • Damage: 24
Roll 23
  • type: Damage
  • Damage: 24
  • Target: Bahath
Roll 24
  • type: Attack
  • Result: 22
  • Target: UnNamed
  • Advantage: 0
  • Hit: +
  • Damage: 11
Roll 25
  • type: Damage
  • Damage: 11
  • Target: Bahath

UnNamed (Dragon):
Roll 1
  • type: Skill check
  • Skill: Initiative
  • Result: 10
  • Advantage: 0
Roll 2
  • type: Save
  • Skill: Wisdom
  • Result: 13
  • Advantage: 0
Roll 3
  • type: Save
  • Skill: Wisdom
  • Result: 8
  • Advantage: 0
Roll 4
  • type: Save
  • Skill: Constitution
  • Result: 15
  • Advantage: 0
Roll 5
  • type: Save
  • Skill: Dexterity
  • Result: 14
  • Advantage: 0
Roll 6
  • type: Damage
  • Damage: 14
  • Target: Bahath
Roll 7
  • type: Save
  • Skill: Dexterity
  • Result: 22
  • Advantage: 0
Roll 8
  • type: Attack
  • Result: 15
  • Target: Bahath
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 9
  • type: Save
  • Skill: Dexterity
  • Result: 22
  • Advantage: 0
Roll 10
  • type: Save
  • Skill: Dexterity
  • Result: 16
  • Advantage: 0
Roll 11
  • type: Damage
  • Damage: 14
  • Target: Bahath
Roll 12
  • type: Damage
  • Damage: 14
  • Target: UnNamed
Roll 13
  • type: Attack
  • Result: 33
  • Target: Bahath
  • Advantage: +
  • Hit: ++
  • Damage: 27
Roll 14
  • type: Damage
  • Damage: 27
  • Target: UnNamed
Roll 15
  • type: Attack
  • Result: 21
  • Target: Bahath
  • Advantage: +
  • Hit: +
  • Damage: 17
Roll 16
  • type: Damage
  • Damage: 17
  • Target: UnNamed
Roll 17
  • type: Attack
  • Result: 24
  • Target: Bahath
  • Advantage: +
  • Hit: +
  • Damage: 15
Roll 18
  • type: Damage
  • Damage: 15
  • Target: UnNamed
Roll 19
  • type: Attack
  • Result: 22
  • Target: Bahath
  • Advantage: 0
  • Hit: +
  • Damage: 14
Roll 20
  • type: Save
  • Skill: Dexterity
  • Result: 23
  • Advantage: 0
Roll 21
  • type: Attack
  • Result: 16
  • Target: Bahath
  • Advantage: 0
  • Hit: -
  • Damage: 0
Roll 22
  • type: Attack
  • Result: 28
  • Target: Bahath
  • Advantage: 0
  • Hit: +
  • Damage: 15
Roll 23
  • type: Attack
  • Result: 24
  • Target: Bahath
  • Advantage: 0
  • Hit: +
  • Damage: 19
Roll 24
  • type: Damage
  • Damage: 17
  • Target: Bahath
Roll 25
  • type: Damage
  • Damage: 17
  • Target: UnNamed

Average Results
  • Ramus Krill: 13.364
  • Ten Pillars of Gold: 20.333
  • Berg: 17.333
  • Maharib: 11.333
  • Adam Koebel: 19.667
  • Bahath: 18.313
  • UnNamed: 19.176


Average Rolls
  • Ramus Krill: 11.545
  • Ten Pillars of Gold: 10.000
  • Berg: 12.000
  • Maharib: 9.000


Damage dealt
  • Ramus Krill: 0
  • Ten Pillars of Gold: 0
  • Berg: 0
  • Maharib: 0
  • Adam Koebel: 106
  • Bahath: 216
  • UnNamed: 242

Damage taken
  • Ramus Krill: 33
  • Ten Pillars of Gold: 15
  • Berg: 15
  • Maharib: 7
  • Bahath: 253
  • UnNamed: 226

And some stats of the Bahath vs UnNamed fight